[Solved] Setting Unity Steamvr 2.2 Locktopoint Only Oncollisionenter

I am learning Steam VR with the 2.2 release and the hands are a great. I can pick up objects and toss them around with the throwable script built into the SteamVR plugin. The issue is that all the objects have physics so its hard to place something back in a specific spot. Valve provided a LockToPoint script in the plug in which when used will snap an object back to a point when the object is released however I don't want to snap all the time. I only want to snap when I collide with a preset...

[Solved] Setting Unity Steamvr 2.2 Locktopoint Only Oncollisionenter