Augmented Reality SAAS Based Unity App Hello,
I want to build a SAAS based Augmented Reality application, where user can Upload their own target images and link video or images as Augmented Content on those target images.
I want a similar application like HP Reveal, or Layar.
I am awar...
I am new and wanted to create a 'box' with a ball inside. Using a target page, the box would display and I was wondering if you slant the target page, would the ball round around inside the box. From there, i was thinking of making a maze.
So i created a box using cubes, and i created a ball using a sphere and put a rigidbody on it. To keep the ball in the box, i created a top using a cube and turned off its mesh rendering. If i test the box with the ball, i can rotate it...
I have an app using the Vuforia cloud API and obviously in the app there is the license key for the cloud.
Now, if I want integrate in the same app also the Model Target I can do it?
Because I read the Model Target need to create a new license key, but this mean I can't develop an app with cloud target and model target?
XR settings not saved in editor I am using Unity 2018.2 and recently reinstalled windows and moved Unity to a SSD, now i cannot save XR settings for some reason, i can save any other settings in player settings but once i change XR settings to Virtual Reality supported to enabled, us...
Projection Mapping Interactive Book Help Hi guys, for my final year project of university, I am creating an interactive book through projection mapping. Basically a book with a projector and Kinect sensor mounted overhead, projecting a 2d interactive story with interactive elements being trig...
Can vuforia get real-time camera attitude estimates? Hi,
I saw a case, published in the APPstore, name is sk-II store, he was able to identify images after the scene, and then lost for a long time can still observe the contents of the whole scene, but the vuforia open extension after tracking identify missing after a period of time the camera is no estimate posture, so lead to scenario has been fixed in the screen, can't pull into the far rotating observation scene, I was thinking vuforia if there are other ways to achieve that in the above case?
for example, my current library has 2 targets, and I have an ImageTargetBehaviour associated with one of them, when i run the scene I get an additional "new game object" that's associated with the other one. It serves no purpose other than using resources unnecessarily.
Arkit remote freezes every 15 seconds. it seems my arkit no matter what version of unity i export it with, will continue to freeze periodically for a few seconds before getting back to normal. anyone have any knowledge on why? or if they have a stable build can i see it and try to figure ou...
XRSettings.enabled quit game Hello, I have a strange behavoir on my game after update from Unity 2018.2 to Unity 2018.3, this is my code :
private void EnableVisor()
What Going with Oculus Go input with unity?? OK I've Bought a Oculus Go and wanted to use it by just plug in play into unity for developement. unforgettably I cant get anything to work. i've downloaded Oculus intergretion package. and followed every thing i can find on google. Im starting to think i wasted bunch of money on techonlogy that doenst work as well as it claims.
Any idea whats wrong
Mirror in camera Hello there i am creating an ar app and i am using the following code to use the camera.However when i use it works like a mirror(for example when i lift my left hand it show the right side of the picture).How can i fix this.I try to use the 2nd code b...
Pixar USD/USDZ import hi guys, is there any planned support from unity for importing USD/USDZ at runtime?
Im writing a mobile AR app that needs to load in large meshes and very quickly "cull" a smaller portion of that mesh for display. This is where USD shines wit...