• ImmotionVR Announces Two New UK VR Centres Birmingham has already opened with Weston-super-Mare's to come.
  • Complementarity Between Avatars & Environments In Social VR

    This is the first installment in a series about what makes avatars useful in Social VR environments. Author’s note: Many of the anecdotes about avatars that get recounted are about unfettered self-expression. And how Social VR platforms allow people to finally express who they really are, and control exactly how they are perceived by those

    The post Complementarity Between Avatars & Environments In Social VR appeared first on VRScout.

  • Pixvana and Limbix Aim to Combat Adolescent Depression Using VR The project also involves Stony Brook, UT Austin, and Harvard researchers.
  • 3D Printing In AR Using A Robotic Assistant

    The interactive fabrication system combines AR CAD editing with precise robotic control. In a 2018 research paper entitled RoMA: Interactive Fabrication with Augmented Reality and a Robotic Printer, Huaishu Peng, an information science doctoral student at Cornell University, and his team of researchers based primarily out of MIT and Cornell University, introduced RoMA, a robotic

    The post 3D Printing In AR Using A Robotic Assistant appeared first on VRScout.

  • Win Yourself a Copy of Arca’s Path on Steam or PlayStation VR The new VR puzzle experience launches tomorrow.
  • The 25 Best HTC Vive Games: Day #1
    The 25 Best HTC Vive Games: Day #1

    From the stunning precision of SteamVR tracking to the frankly ludicrous amount of games to play, the HTC Vive and its bigger brother, the Vive Pro, are arguably the best place to experience high-end VR gaming today. Sifting through the seemingly unending amount of titles on Viveport and Steam to choose just 25 apps was an impossible task but, as Vive crosses two and a half years on the market, we thought it was time to celebrate the games that have defined it.

    Throughout the week we’re going to be updating this list with five games a day in ranked order, leading up to the game we’ve crowned as, yes, the very best game on the platform. Once we’re done, this will be our new and definitive list, replacing our previous, smaller version. Updates will appear on this very page so make sure to check back through the week.

    So, without further ado, here are UploadVR’s 25 best HTC Vive games.

    25. Redout – Read Our Review

    PC VR gamers might not have a Wipeout game to call their own, but Redout is a more than worthy substitute. This futuristic racer has you bombing along eye-popping circuits at blistering speeds. It’s a brutal, no-compromise speedster that throws you straight in at the deep end and demands your stomach keep up with the 80-level campaign that keeps its foot on the pedal from start to finish.

    Redout’s secret sauce is the fact that its VR support is optional, which meant developer 34BigThings was able to ladle on the stunning visuals and heaps of content without having to rely solely on sales from the fledgling VR market. This is a big game with tons of content that’s absolutely worth your consideration.

    24. Job Simulator: The 2050 Archives – Read Our Review

    You know how people look back on the early days of PlayStation with fond memories of Crash and Spyro? Or get all nostalgic for Super Mario World on SNES? We’d bet that Job Simulator will be remembered in a similar way one day. Owlchemy Labs gave us arguably the first game that showed us what high-end VR (spearheaded by Vive itself) could do by creating virtual simulations of the mundanity of modern jobs and then letting you make your own fun.

    Job Simulator orders you to throw responsibility out of the window. It lets you trash your office desk, make the biggest, most ridiculous sandwich known to man or light fireworks inside a convenience store with no real repercussions. Not only are these fun activities in themselves, but the game’s masterful design keeps the friction between you and the virtual world to a minimum. Most tellingly, it remains a key cornerstone of how to make an immersive VR game well over two years since its original release. Job done.

    23. Creed: Rise to Glory – Read Our Review

    Few sports go hand-in-hand with current VR systems as well as boxing, and Creed: Rise to Glory is undeniably the best entry into the genre yet. Developer Survios was able to build upon

    The post The 25 Best HTC Vive Games: Day #1 appeared first on UploadVR.

  • Spice and Wolf VR Animation Breezes Past its Kickstarter Goal in 24 Hours More headsets have been confirmed.
  • GIVEAWAY: Win Rebellion’s New VR Game, Arca’s Path, On Steam
    GIVEAWAY: Win Rebellion’s New VR Game, Arca’s Path, On Steam

    Put your Perplexus down; there’s an all-new type of marble maze heading your way this Christmas.

    Arca’s Path, the first full VR game from Dream Reality Interactive (and published by Battlezone developer Rebellion) is set to launch on almost every headset under the sun tomorrow, but we’re giving you the opportunity to win one of ten copies for your Oculus Rift, HTC Vive or Windows VR headset via Steam.

    Win A Copy Of Arca’s Path On Rift/Vive/Windows VR!

    For those that don’t know, Arca’s Path is an intriguing new VR game in which you follow a young girl on her journey across a futuristic wasteland as she hops into her own sort of virtual reality and steers a ball through a maze. It’s a blend of both relaxing gameplay dotted with more demanding challenges, and its hands-free control system makes it an ideal way to introduce others to the wonders of VR. We’ll have our full review of the game when it launches on December 4th so check back soon.

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  • Hands-On: War Dust Mostly Delivers On Its Ambitious ‘Battlefield In VR’ FPS Promise
    Hands-On: War Dust Mostly Delivers On Its Ambitious ‘Battlefield In VR’ FPS Promise

    The best VR experiences are always the ones that really make you take a step back, pick your jaw up off the floor, and think about what you just experienced. Whether it’s emotional and moving moments in Dear Angelica, the sheer sense of pure immersion in Lone Echo, or an epic feeling of grandiose presence during set piece moments in The Gallery, VR is pure magic when done well and hyper-polished to a glimmering sheen.

    But that doesn’t mean it can’t be janky, rough, and nearly broken while still retaining the core of what it means to be fun along the way too. War Dust falls into this chaotic and unrefined second category of VR experiences. War Dust is a massive-scale VR shooter that pits two teams of 32 players against one another. Similar to Conquest game modes in Battlefield, you’re tasked with taking and holding control points spread across a massive map with access to jets, helicopters, tanks, and more. It’s utterly incredible that it works as well as it does.

    Watch 64-Player VR FPS Like Battlefield VR from UploadVR on
    For every expertly modeled and balanced bullet you shoot in Epic Games’ Robo Recall, there’s a tank glitching through a mountain or an avatar falling through the map in War Dust. And I love it.

    Growing up as a teenager during the early days of 3D gaming on the N64 and PS1, I’m used to games being janky. In fact, I’d even go so far as to say that it can foster a more charming, approachable aesthetic at times. War Dust is an early access VR shooter in development by Raptor Labs, the same team behind Stand Out: VR Battle Royal, Deus Vult, The Art of Fight, and IrreVRsible. Three out of their five VR games, including War Dust, are waffling around in the pits of Early Access game development with no end in sight.

    War Dust has a ton of issues, but it’s so earnestly ambitious and throws caution to the wind to deliver its vision, it’s hard not to love it. There just isn’t any other VR game out there that lets me fly a jet over a war zone, shoot missiles at real players, eject out and parachute down to a control point, shoot a rocket launcher at a tank, gun down some enemies, manually reload my gun with my hands, and then duck down behind a rock for cover while I wait for backup to arrive. All while I’m surrounded by dozens of other real players.

    Well, sort of. All of that is possible and it has happened to me, but you’re not always surrounded by real players. Similar to Stand Out: VR Battle Royale and Pavlov VR, War Dust will fill matches with bots if there aren’t enough players. Honestly, this doesn’t bother me. I’d rather have a full match than an empty one and frankly, there just aren’t enough people with VR headsets to sustain a game like this on actual human body count alone.

    Visually it looks about

    The post Hands-On: War Dust Mostly Delivers On Its Ambitious ‘Battlefield In VR’ FPS Promise appeared first on UploadVR.

  • New VR Experience Simulates What It’s Like To Have Poor Color Vision
    New VR Experience Simulates What It’s Like To Have Poor Color Vision

    In 2016, Czech VR developer Jan Horský set out with his company iNFINITE Production to use VR as a tool for empathy — to let people see how it would feel to be in the shoes of someone else. Given that one of VR’s strengths is as a visual tool, he decided to focus on vision-related differences in how people see the world. They considered conditions like nearsightedness, but the limited resolution of current VR made that impractical.

    But when they tried colorblindness they realized current VR systems could simulate what it is like to live with poor color vision. So they contacted colorblind people, both friends and online, and asked what they thought people should know about the condition, and how this could be portrayed in VR.

    Experience: Colorblindness was the result. It’s available for free on the Oculus Rift Store as well as Steam, and Viveport.

    The experience shows four kinds of colorblindness — red-green, blue-yellow, and two types of total colorblindness. There’s a robotic companion that somewhat resembles the character from Oculus’ First Contact Rift tutorial guiding you through the app and the different types of poor color vision as well as how it works on a biological level. Most importantly, you get a glimpse of what it looks like to see the world this way. You can see different flowers in a garden, browse fruit in a grocery store, and view paintings in a museum.

    By letting us experience life as another VR has the potential to be a powerful empathy amplifier. I learned a lot from this experience and I hope more like it are made for other conditions and life experiences.

    Tagged with: empathy, vr experience

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  • Arca’s Path Arrives Tomorrow so VRFocus Went Behind-the-Scenes at Dream Reality Interactive Arca's Path will be the studios' debut VR title.
  • Nvidia Reveals Titan RTX GPU With VirtualLink Port
    Nvidia Reveals Titan RTX GPU With VirtualLink Port

    Nvidia today announced its most powerful GPU yet, the beastly (literally) Titan RTX or, as it likes to call it, the T-Rex.

    The Titan range of Nvidia cards has traditionally eschewed cost concerns in favor of raw power, surpassing its line of GeForce GPUs. The same is true of this latest addition, which arrives following the launch of the RTX 2000 line earlier this year.

    Titan RTX using Nvidia’s Turing architecture and offers what a press release calls “130 teraflops of deep learning performance” as well as “11 GigaRays of ray-tracing performance”. The latter is a feature Nvidia widely touted with the launch of the RTX 2080 card earlier this year, bringing increased lighting effects to environments in games like Battlefield V. We’ve also seen ray-tracing used to render a Star Wars set with photorealism.

    Elsewhere, the Titan RTX features 24GB of GDDR6 memory with 672GB of bandwidth per second. Though a press release largely cites use-cases like data science workflows and AI research for the Titan RTX, Nvidia did confirm the card also features the new VirtualLink port that’s also seen in the 2000 series. This new display port is designed for “next-gen VR headsets” which will only need one wire to connect to PCs.

    The Titan RTX is due to arrive later this month in both the US and Europe for the jaw-dropping price of $2,499. Outside of the professional market, then, this is likely to be reserved only for the VR enthusiasts with the deepest pockets, then.

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  • NVIDIA Unveils Ray-Tracing Powerhouse TITAN RTX All this performance comes at a hefty price.
  • VR Anime Spice And Wolf Smashes Kickstarter Funding Goal
    VR Anime Spice And Wolf Smashes Kickstarter Funding Goal

    Reaction to SpicyTales’ Kickstarter crowd-funding campaign for its new VR anime, Spice and Wolf, has been incredibly strong.

    The experience, which comes from the developers of Project LUX, has already surpassed its $70,487 goal, currently sitting at $91,566 at the time of writing. The campaign started back on November 25th and still has 40 days to go having already reached early stretch goals.

    Spice and Wolf is based upon a light novel series originally published back in 2006. In it, a merchant named Kraft befriends a wolf-deity named Holo and the two travel the world together. This VR adaptation isn’t a game so much as an experience that puts you right in the middle of the world. You’ll interact with characters first-hand as they make eye-contact with you. Think about what SpicyTales first did with the well-polished Project LUX and you’ll be on the right track.

    The Kickstarter campaign’s reward tiers start at around $26, which offers a digital copy of the experience across any one of its release platforms. Those include Oculus Rift, Oculus Go and HTC Vive, though the developer also says that PSVR and Oculus Quest versions are on the way, they might just take a bit longer (and are not included in the backer tiers). Tiers go all the way up to the $3,500 mark, which offers an original short movie that can be viewed in VR too.

    SpicyTales currently estimates the game will arrive in May 2019 on those initial platforms.

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  • Starbreeze Files for Reconstruction as CEO Announces Departure Sales of Overkill’s The Walking Dead have not been as expected.