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  • Oculus Go’s Hardlight Blade Is Getting A Beat Saber-Style Rhythm Mode
    Oculus Go’s Hardlight Blade Is Getting A Beat Saber-Style Rhythm Mode

    Beat Saber may one day come to mobile VR headsets but, for now, RJdoesVR’s Hardlight Blade has beaten it to the punch.

    The Oculus Go game, which sees players using a lightsaber-like blade to fight off waves of incoming enemy robots, is getting a new mode in the near future and, you guessed it, it’s pretty much a Beat Saber clone. You slice notes to the beat with Go’s motion controller. Check it out in the video at this link.

    Looks more than a little similar, doesn’t it? To be fair, this mode is going to come with a cool feature, allowing you to store MP3 files on Go’s music folder and then upload them to the game, which will automatically generate beat maps for it. We can’t speak to how well this effect will be achieved, though.

    It’ll certainly be interesting to see how Beat Saber’s gameplay holds up with Go’s motion controller, which only offers three degrees of freedom (3DOF) tracking. Judging by the gameplay, it looks like you’ll simply need to rotate and then tilt the controller to slash the single lightsaber, then, while Beat Saber’s 6DOF tracking on PC VR headsets allows you to fully wield two weapons.

    Hardlight Blade isn’t the first game to take a page from the book of beats; back at Gamescom last month we saw a new arcade game named Holobeat that was essentially just Beat Saber for four players. We’re beginning to wonder what Beat Games makes of all the imitation, though Beat Saber itself obviously borrows from Star Wars as well as VR games like Audioshield.

    The Hardlight update will be going live later this week.

    Tagged with: Beat Saber, Hardlight Blade

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  • Zen Studios VR Collection Gets Release Date and New Trailer A new trailer reveals what players can expect when Zen Studios VR Collection releases on PlayStation VR.
  • The Excellent Virtual-Virtual Reality Hits Vive This Week
    The Excellent Virtual-Virtual Reality Hits Vive This Week

    By the end of the week there will be one more place for you to experience Tender Claws’ brilliant Virtual-Virtual Reality.

    The surrealist story game will be arriving on Steam with full HTC Vive support (along with pre-existing Oculus Rift support) on Friday, September 7th. A final price hasn’t been revealed but we’d expect it to cost $19.99, seeing as that’s what it costs on Rift over on Oculus Home. If you have a Google Daydream, Gear VR or Oculus Go, though, it’s also available for $9.99 and just as good on those platforms.

    Virtual-Virtual Reality teleports players into a future in which AI constructs serve the will of their dream-seeking clients in an online metaverse. It’s often bizarre and hilarious, but it carries a key core message that’s not to be overlooked and is one of the best narrative-lead VR experiences yet.

    Earlier this year we wrote about why this is a game you still need to play. “Budget Cuts might have the tone, The Lab might have the authenticity, but for my money Virtual-Virtual Reality is the closest we’ve gotten to VR’s Portal 2 yet,” we said. “I can’t wait to see what Tender Claws does next.”

    That still stands.

    That only leaves PlayStation VR (PSVR) as the last major platform for the game to come to. Fingers crossed that happens soon.

    Tagged with: Virtual Virtual Reality

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  • Urbanbase Release AR Presentation Tool for Architects AR Scale allows architects to show designs to clients in 1:1 scale by using augmented reality.
  • Pre-order the Vive Wireless Adapter Today for £300 It'll then launch by the end of the month.
  • Electronauts Gets Tracks From Rocket League Label In Free Update

    As promised, Survios is delivering free new songs for its VR DJing game, Electronauts, and the first batch of arrivals includes tracks from videogame royalty.

    Electronauts got its first update yesterday, named the Monstercat Update, which includes four new tunes from the label that scored super-popular multiplayer sports game, Rocket League. You can look for Disarray by Bad Computer, Memory by Haywyre, Deep in the Night by Snails & Pegboard Nerds and Inject by Droptek now. The game now features well over 40 tracks. The update is available across Rift, Vive and PSVR.

    This is a standard update, though, so there are some other things to talk about. Firstly, Survios has added player count info to the Quick Match wait screen and fixed a bug stopping players from entering Offline Mode. There’s also a handful of smaller bug fixes which are listed in the full Patch Notes below.

    We were surprisingly taken by Electronauts’ brand of VR music mixing, even though the music genre isn’t exactly to our tastes. We’re hoping that, as Survios grows the platform, we’ll keep seeing more songs that cater to a wider audience.

    Patch Notes for Electronauts v1.1 (released September 4, 2018)

    Monstercat Songs: Added four new songs by artists from the label Monstercat: “Disarray” by Bad Computer, “Memory” by Haywyre, “Deep in the Night” by Snails & Pegboard Nerds, and “Inject” by Droptek
    Quick Match: Added player count info on Quick Match wait screen
    Offline Mode: Fixed a bug that prevented players from playing in offline mode Steam/Oculus
    FX Buttons: Fixed transition FX buttons not properly resetting their position after being pressed and switching decks
    Tutorials: Fixed audio doubling up in tutorials
    Arrangement Tool Save Data: Fixed an issue with the arrangement tool that caused save data to be erased after a patch
    Arrangement Tool Reset: Fixed reset of arrangement tool if undocked during menu pop-up transition

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  • Sony CEO: VR Still Has Room To Improve Sony CEO Kenichiro Yoshida talks about the potential future of VR.
  • This VR Arcade Is Now Hosting Free Demo Days Every Month
    This VR Arcade Is Now Hosting Free Demo Days Every Month

    Many predict that VR arcades will be a key means of revenue for the industry in these early days, but how do you get people in to try it in the first place? Ctrl V thinks it has the answer.

    The North American VR arcade chain this week announced a new initiative to raise awareness of VR tech. Every first Wednesday of the month the company’s US and Canadian locations including arcades in New Jersey and North Carolina will offer free 20 minute demos to new customers. These demos will include Beat Games’ ever-popular Beat Saber and arcade-style wave shooter, Space Pirate Trainer, while a third demo will be switched out every month too.

    Ctrl V says it welcomes over 10,000 new customers a month and that around 80% of these people have their first VR experience in an arcade. The idea behind the free demos, then, is to simply increase the word of mouth and get more people through the door. The company is also planning Subscriber Reward Days, in which customers signed up to its newsletter will be given a code and date to come and try out discounted demos too.

    “If you haven’t tried before, it’s hard to truly understand why it’s so compelling,” Ctrl V CEO Ryan Brooks explained in a prepared statement. “Many customers are apprehensive of new technology or are nervous about experiencing motion sickness. Though both of these factors have been virtually eliminated by the latest advancements in VR hardware and the high-caliber content we offer, we want to provide customers with zero-risk opportunities to experience this for themselves.”

    Finally, Ctrl V announced a Referral Program that will launch soon, giving existing customers a $10 gift card for every new customer they refer. It’ll be interesting to see if these efforts really do push more customers through the door, and what other VR arcades could learn from it if so.

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  • ImmotionVR Opens Fourth VR Centre in Cardiff, Three Further Sites Planned Immotion Group is looking at three ImmotionVR Centres at intu shopping centres.
  • Sony Introduces Two Game Bundles for PlayStation VR The deals only apply to US and Canadian customers.
  • New PSVR bundles include Creed, Astro Bot, Superhot and Moss
    New PSVR bundles include Creed, Astro Bot, Superhot and Moss

    There are going to be some great new ways to pick up PSVR very soon.

    Sony today introduced two new bundles for its PS4 VR headset, which it recently confirmed had sold over three million units. Both bundle the kit with some of its best games along with some of its most anticipated titles for the holiday season.

    The first is a $349.99 USD/$449.99 CAD package that includes the headset, PlayStation Camera, two Move controllers and then a physical copy of Survios’ upcoming VR boxing game, Creed: Rise to Glory, and a digital copy of super-popular VR first-person shooter (FPS), Superhot. Both games make great use of the Move controllers. It launches on the same day as Creed itself on September 25th.

    Next up is a cheaper $299.99 USD/$379.99 CAD set. This one doesn’t have Move controllers, but it does include a physical copy of the highly-anticipated Astro Bot Rescue Mission as well as a digital copy of the critically acclaimed VR adventure game, Moss. Both of these games are played with a DualShock 4, which you already have with your PS4 purchase, so there’s no need for the Move controllers. The bundle launches on October 2nd, which is when Astro Bot itself goes live.

    Those are two pretty great bundles, though we’ll admit we’re surprised not to see Firewall Zero Hour included in either one. Sony is no doubt looking to pick up steam with PSVR sales as the headset enters its third holiday season.

    Sadly both bundles are only confirmed for the US and Canada right now.

    Tagged with: Astro Bot: Rescue Mission, Creed: Rise to Glory, moss, SUPERHOT VR

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  • Single-Player VR FPS The Last Operator Leaves Early Access Today
    Single-Player VR FPS The Last Operator Leaves Early Access Today

    For those that prefer their shooter action in single-player rather than online, Mean Mutt Interactive’s The Last Operator arrives in full today.

    The game, which first arrived via Steam Early Access in March, is adding two new missions in its launch update. The first is a city environment that will feature shootouts on the streets, whilst a laboratory setting has you ducking between boxes and desks. This brings the game’s solo campaign to a total of 10 missions. These are objective-based levels with randomized locations designed to get you to tackle them multiple times.

    As with multiplayer games like Onward and Pavlov, The Last Operator labels itself as a tactical first-person shooter (FPS). You’ll be able to choose to a range of weapons and sidearms, fit them with attachments and then sneak through levels as you hunt down an evil corporation responsible for releasing a deadly virus. On top of the solo campaign, each mission features a VIP Hunt mode in which you have to take out certain enemies.

    “I want to thank the early access players for their feedback which helped me improve many aspects of the game while still keeping within my original vision,” the developer wrote in a Reddit post. “Over the last year and a half of development I went through lots of long nights and weekends, stress and anxiety, to hopefully add a good option to the VR shooter genre, and I hope others follow so we can see (and I can play) many more singleplayer shooters in the months and years to come. I know some I already have on my radar.”

    The Last Operator supports the Oculus Rift, HTC Vive and Windows VR headsets. The game costs $14.99 in Early Access though Mean Mutt says that will rise slightly for the full launch later today.

    Tagged with: The Last Operator

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  • New Speakers, New Panellists, New Games – Last Chance To Get Tickets For The Post Gamescom XR Review! Act now to get your free ticket for tomrorow's London-based event,
  • Visit Italy Without Leaving the Local Pub Thanks to VR Italian beer brand Menabrea is inviting customers to visit its brewery in VR before trying its beer.
  • VRstudios Announces Solution for Smaller VR Arenas Smaller VR centres will now be able to use the VRcade PowerPlay system.