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  • The ‘V’ in the Vision Loss Disease Guest writer Nyma Malik explains how virtual reality could give some visually impaired people a second chance at life.
  • Life In 360°: Jaws’ Understudy Tiger Tiger, burning bright, in the waters out of sight...
  • ‘Electronauts’ Is A Surreal VR Music Production Tool For Any Skill Level

    Survios enlists the help of EDM’s biggest names for this mind-bending musical experience. Thanks to the success of both Raw Data and Sprint Vector, California-based VR studio Survios has made a name for itself within the immersive entertainment community as an established developer of AAA VR content. For their third official release, the ambitious company

    The post ‘Electronauts’ Is A Surreal VR Music Production Tool For Any Skill Level appeared first on VRScout.

  • Inventing America Invites You To 17th Century Governor’s Island In AR New augmented reality experience offers the chance to walk through history.
  • New VR Film Brings The Warsaw Uprising Back To Life A new experience at the Kordegarda gallery in Poland immerses viewers in the events that unfold 74 years ago.
  • How Survios Crafted A Creative Music VR Experience With Electronauts
    How Survios Crafted A Creative Music VR Experience With Electronauts

    The founders at Survios are true believers in virtual reality, and they’ve poured a lot of effort into the hit VR games Raw Data and Sprint Vector. Now they’re switching from games to something more like an immersive music experience with Electronauts.

    The VR app will enable music fans to remix, compose, and perform their own music, riffing on works by artists such as The Chainsmokers, Odesza, Steve Aoki & Boehm, and many other bands that I am intimately familiar with (not).

    At the core of Electronauts is the Music Reality Engine, which lets anyone perform and produce their own versions of the hits. It doesn’t skip a beat thanks to a technology called quantization. I spoke with Nathan Burba, CEO and cofounder of Survios in Los Angeles, about the new technology and the creativity that it brings to VR music.

    “You can take a song by the Chainsmokers, ‘Roses,’ and determine when the different elements in the song will play,” Burba said. “It’s like you are playing inside a song.”

    He said you get a sensation of playing the song at the right tempo, thanks to the quantization and a little mind trick that helps you deal with latencies in music headsets.

    Electronauts debuts on August 7. It will be available on Steam and Oculus Home for HTC Vive and Oculus Rift at $20, and PlayStation Store for PS VR at $18. It’s also launching in VR arcades across 38 countries worldwide.

    Here’s an edited transcript of our conversation.

    Above: Nathan Burba is CEO of Survios.

    Image Credit: Survios

    GamesBeat: You were excited about the technology behind Electronauts. What makes it work? Can you explain that?

    Nathan Burba: The project started with us creating quantized instruments. What that means is that you can perform an action in VR, and with a certain amount of latency that’s added, we then play a sound. The reason we do that is because we can make the sound happen at the correct tempo. That way you don’t have to worry about the tempo yourself. You’re not pounding your hands in perfect time like a drummer. You just perform your actions in the game and it sounds like you’re in time.

    The best way to describe it is, it’s similar to the trick of how the HMDs work themselves. Some of the people working on Electronauts are former hardware engineers that also worked on our hardware back in the day. The latency trick we’re doing fools the brain into thinking it’s played a note at the right tempo, even though it hasn’t, because we delay it slightly. But that delay isn’t long enough for your brain to pick up on it. Certain tempos allow for that delay to be under 30 milliseconds, and with that timing, your brain says, “Did that happen in time? Sure, why not?” It plays along.

    That creates the sensation of playing music in the right tempo, even you aren’t necessarily. It’s an amazing experience, to think you’re making this music. That’s at the core of the quantized instruments, in addition to the fact that they’re always in the right key.

    The post How Survios Crafted A Creative Music VR Experience With Electronauts appeared first on UploadVR.

  • UCLA Researchers Are Using VR To Help Understand How Animals Perceive Space The work could help lead to better treatment of epilepsy and Alzhelmer's disease.
  • See Mario Kart Arcade GP VR In Action In New Gameplay Footage Mario and friends come to virtual reality in exciting gameplay.
  • The VR Job Hub: August Job Opportunities Start the month off by finding an exciting new position in the immersive media industry.
  • Something For The Weekend: Welcome August With SteamVR Discounts With the month of August here, we take a look at some of the best SteamVR deals currently available.
  • Mech Fighter VR Videogame Mecha Rushdown Lunches Next Week Step into a the ring as you control a massive 20ft robot.
  • The Iconic Vulcan Flies Again In Augmented Reality The RAF100 AR Flypast app receives a new update bringing a number of new aircraft for users to collect.
  • VR Docu-Series Explores The Lives Of Chimps Freed From Research Labs

    Follow former medical chimpanzees, Hercules and Leo, as they leave isolated captivity and step outdoors for the very first time. In 2009, two chimpanzees originating from the New Iberia Research Center (NIRC) at the University of Louisiana, Lafayette, were ‘leased’ to Stony Brook University in New York. It was there the unfortunate animals were subjected

    The post VR Docu-Series Explores The Lives Of Chimps Freed From Research Labs appeared first on VRScout.

  • Verizon Have A Massive Sale On Google Daydream View VR Headsets If you ever wanted to pick up a Google Daydream View headset, now is the time to do so.
  • Hydrus VR Records Cinema-Quality 8K Virtual Reality Videos Underwater
    Hydrus VR Records Cinema-Quality 8K Virtual Reality Videos Underwater

    If you love oceanic videography or just want to experience deep sea diving without getting wet, you’re going to love Hydrus VR, a submersible 8K virtual reality video system designed for professional filmmakers. The unit uses a total of 10 cameras — eight in a horizontal circle plus two vertical — to capture 8K, 4K, or stereoscopic 4K imagery, notably with impressive low light capabilities.

    Developed by Marine Imaging Technology (MI Tech), the system looks like a large metal can ringed by lens bumps. Weighing 75 pounds with neutral salt water buoyancy, it’s depth rated for 300 meter submersion, so it can be connected to a metal control arm or underwater robots, depending on the filmmaker’s needs.

    Inside the can are Sony ultra-high sensitivity UMC-S3CA cameras equipped with SLR Magic lenses, plus enough storage capacity and battery life to record continuously for two hours. A subsea control module enables the recording time to be expanded to eight hours. Users can remotely monitor nine of the cameras in real time during shooting.

    Sony’s camera sensors enable the system to capture video at a minimum illumination level of 0.004 lux (ISO 409,600), which is especially important when recording in places without their own lighting sources — a challenge that increases video noise and grain. While the sensors have a normal ISO range of 100–102,400, the four times lower “expandable” ISO gives filmmakers the option to accept additional noise where necessary to capture an underwater scene with particularly poor illumination.

    You can see the camera’s performance yourself in this Cayman Islands panoramic YouTube video, which can be boosted using the Settings button up to 4K resolution, and turned 360 degrees horizontally using the controller. Hydrus VR creates the videos by stitching together multiple cameras’ output using a 60 percent image overlap, resulting in such a low-distortion composite that seams aren’t visible. Users can choose from 8,192 x 4,096 spherical output at 30 frames, 4,096 x 2,160 output at 120 frames, or stereo 4K for VR viewing purposes.

    The result of all this technology is going to be spectacular underwater videography of the sort that will likely appear in movies and upcoming VR applications. MI Tech’s raw recordings are high enough in resolution to exceed the capabilities of virtually every current VR headset out there, but between downscaling and the march of technology, that won’t be a problem for filmmakers.

    “We are very excited to help tell interesting stories and work with our partners to create an unforgettable experience,” said MI Tech founder Evan Kovacs, “an experience that will make audiences feel inspired to cherish, save and protect — and even one day visit — these underwater environments.”

    This post by Jeremy Horwitz originally appeared on VentureBeat.

    Tagged with: Hydrus

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    The post Hydrus VR Records Cinema-Quality 8K Virtual Reality Videos Underwater appeared first on UploadVR.