News

  • Raleigh Fire Department Invests In Virtual Reality To Enrich Training New system allows department personnel to learn new skills through immersive experiences.
  • Play The Iconic Snake Game In Augmented Reality Nokia bring back their classic title in a new way.
  • New Catch & Release PlayStation VR Gameplay Trailer Released Metricminds release a new trailer for their relaxing virtual reality fishing title.
  • This Week In VR Sport: VR ESports In China And Australia While Its All About Football At Home HTC Vive and McLaren launch their eSports series in China, Australia is embracing VR esports and Football Nation VR gets a demo.
  • Pimax Backtracks On GTX 1070 Guarantee As GPU Is Not Powerful Enough To Drive 8K The Nvidia GTX 1070 has been revealed as not being able to handle the Pimax 8K headset.
  • Carlton Books Reveal The First Augmented Reality Novel In Their New Series The Ghostkeeper’s Journal Field Guide novel will feature a number of exciting AR experiences.
  • Learn To Sculpt In Virtual Reality With Gio Nakpil This Weekend Sculpting workshop sponsored by Oculus Medium will offer attendees the chance to learn from a master.
  • The Biggest Rift, Vive And Windows Releases Of The Week 29/07/18
    The Biggest Rift, Vive And Windows Releases Of The Week 29/07/18

    It’s a great week to be a PC VR owner. We’ve finally got a bunch of releases here that aren’t just shooters and puzzle games but instead genuinely deep and meaningful experiences.

    Hellblade: Senua’s Sacrifice VR Edition, from Ninja Theory
    Price: $29.99 (Rift, Vive)

    The VR port of one of last year’s best games, announced as a surprise release last week, is now available. In this engrossing exploration of mental health, you follow Senua on her journey to save her lover from death. Hellblade is dark and uncompromising but also an incredible display of high-end VR gaming that shouldn’t be missed.

    Pixel Ripped 1989, from Arvore Immersive Experiences
    Price: $24.99 (Rift, Vive, Windows)

    A long-awaited VR nostalgia trip is finally here. In Pixel Ripped, you visit different scenes in the life of a young gamer playing through their favorite fictional gaming series. You play through various levels of these games on a virtual handheld console whilst also interacting with the real world. It’s an amazing idea and Pixel Ripped has plenty of charm.

    Anamorphine, from Artifact 5
    Price: $19.99 (Rift, Vive)

    Another game focusing on mental health, Anamorphine follows a couple’s battle with depression after a tragic accident leaves one of them unable to play their beloved instrument. The game’s completely narrative-driven and has some interesting ideas, but poor VR optimization and some misjudged story-beats leave it feeling cold.

    Moon Strike, from Big Dork Entertainment
    Price: $19.99 (Rift, Vive)

    A new take on the real-time strategy genre for VR. Moon Strike sees you commanding space-based battles with motion controllers and a fleet of ships at your finger-tips. Seize control of planets and blow up the enemy in fast-fire battles.

    Tagged with: Hellblade: Senua's Sacrifice

    .special-buttons > * { text-align:left !important; } FacebookTwitterRedditMore

    The post The Biggest Rift, Vive And Windows Releases Of The Week 29/07/18 appeared first on UploadVR.

  • Lockheed Martin Is Manufacturing Spacecrafts With The Help Of AR

    Lockheed Martin is using AR to build NASA’s Orion spacecraft on their mission to Mars. Lockheed Martin Corp’s engineers thoroughly understand the of power of AR technology and its potential as a revolutionary tool in the work environment as a digital infrastructure. So much so that the American based global technologies company is turning to

    The post Lockheed Martin Is Manufacturing Spacecrafts With The Help Of AR appeared first on VRScout.

  • The Biggest PSVR Releases Of The Week 29/07/18
    The Biggest PSVR Releases Of The Week 29/07/18

    Grab your PSVR and get ready to travel back in time; Pixel Ripped makes its long-awaited debut on PSVR this week, and it’s joined by one other smaller title.

    Pixel Ripped 1989, from Arvore Immersive Experiences
    Price: $24.99

    A long-awaited VR nostalgia trip is finally here. In Pixel Ripped, you visit different scenes in the life of a young gamer playing through their favorite fictional gaming series. You play through various levels of these games on a virtual handheld console whilst also interacting with the real world. It’s an amazing idea and Pixel Ripped has plenty of charm.

    PieceFall, from Steel Minions
    Price: £3.29 (EU Only)

    A spin on the Tetris formula gets VR support. You have to make 3D blocks fit the surface they’re slowly falling towards. PieceFall is designed to be a soothing experience with ancient sites dedicated to tranquillity. PS Move support is also included.

    Tagged with: Pixel Ripped 1989

    .special-buttons > * { text-align:left !important; } FacebookTwitterRedditMore

    The post The Biggest PSVR Releases Of The Week 29/07/18 appeared first on UploadVR.

  • Poker VR Goes Multi-Platform With Oculus Rift Release Social poker title is now available cross-platform on Oculus Go, Samsung Gear VR and Oculus Rift.
  • First Speakers Announced for VRX 2018 in December Early rate tickets are still available for a limited time.
  • MoonStrike Review: Balance Issues Hamper An Otherwise Creative VR RTS
    MoonStrike Review: Balance Issues Hamper An Otherwise Creative VR RTS

    Strategy games have a knack for just feeling really good in VR. Reaching out and grabbing units, directing them with your actual hands, and observing a battlefield from high above is a special kind of power. Until now, most of those wars had been waged on digital tabletop-sized zones, but now MoonStrike is taking things to outer space.

    The 360-degree play space is reminiscent of Tactera, if only in design. Every map exists all around you during a match. You’ve got to physically get up, move around, and explore the levels to find all of the planets and send your ships into battle. It’s a clever and creative setup, but it lacks the depth and complexity needed to really make this one a worthy RTS addition.

    One of the fundamental issues with MoonStrike is that there is just not enough to do. There’s only one single game mode to play in which you try and wipe out the two other opponents. After you pick a faction matchmaking starts. You can either wait for someone to join the match or just play against AI. That’s it.

    Once the battle starts your units are collected at your main home planet. You reach out with your controller, select the planet, then use the analog stick or touch pad to assign how many ships you want to send out, and place your cursor over another planet. At the end of the day, that’s the entire gameplay loop. There is only one unit type, no upgrades, and zero in-game progression of any kind.

    The catch with things in MoonStrike is that each planet will automatically generate new units over time. The bigger the planet, the faster it makes new units. Each faction has different bonuses and downsides too, such as yellow generating units the fastest, but also moving through the map the slowest. Purple units, on the other hand, are cloaked once they leave a planet so your enemies can’t see where you’re traveling.

    Additionally, once you set a course for units, you can’t cancel it or reroute them. This is a little frustrating at times, but also forces you to plan ahead and predict your enemie’s movements. Since the maps are all in space in big 360-degree areas, the planets are constantly orbiting and moving around. Efficient movement is just as much about which planet you go to as it is when you set the path to minimize travel time.

    Minimizing travel time is important because if two factions cross paths in space they’ll fight each other. It’s a basic numbers game though, similar to Risk or Civilization, in that the more units you have, the bigger advantage you have in the skirmish. The same goes for taking over planets.

    If a planet has 20 units and you send 35 units at it, you’ll take it over with a few left over to occupy. Or if you send 10 units at a planet with 20 units, you’ll whittle it down but lose your units in the process.

    Single game mode games can

    The post MoonStrike Review: Balance Issues Hamper An Otherwise Creative VR RTS appeared first on UploadVR.

  • Preview: When Wardens Fall – Less Dungeon Crawling More Dungeon Boring Hack n’ slash design at its most repetitious.
  • Firewall Zero Hour’s Newest Video Talks About Immersion First Contact Entertainment explain how their upcoming PlayStation VR title will truly put players in videogame.