News

  • Leap Motion Looks To Combine AR & VR With ‘Mirrorworlds’

    Leap Motion dreams big with an ambitious new project that could open ‘alternative dimensions of reality, layered over the physical world.’ AMerican computer hardware manufacturer Leap Motion has released a series of concept videos teasing a technological future where augmented and virtual reality have collided to form a ‘parallel reality’ of sorts. Dubbed ‘Mirrorworlds,’ these

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  • Get $100 of Gift Cards When Purchasing the HTC Vive Pro for Amazon Prime Day Plus you can now purchase Viveport titles directly through Amazon.
  • SIGGRAPH 2018 Reveal Lineup For Electronic Theater Showcase 25 short films showcase the next generation of storytelling.
  • Karnage Chronicles Livestream: Co-Op Dungeon Crawling RPG
    Karnage Chronicles Livestream: Co-Op Dungeon Crawling RPG

    Karnage Chronicles is a VR RPG currently in Early Access on Steam. For today’s livestream, we’re taking the multiplayer beta update for a spin for some co-op dungeon crawling action!

    Since the content we’re playing is designed for multiplayer, I’ll be joined by our very own Jamie Feltham to assist on this livestream. We played the game originally over a year ago and it’s come quite a ways since then.

    We’ll be livestreaming Karnage Chronicles on PC today using an Oculus Rift with Touch starting very soon as of the time this is being published (which means we’ll start at approximately 1:30PM PT) and aim to last for about an hour or so. We’re going to use Restream to hit both YouTube and Twitch at the same time! You can see the full stream embedded right here down below once it’s up:

    Embedded livestream coming soon

    You can see our archived streams all in this one handy Livestream playlist over on the official UploadVR YouTube channel (which you should totally subscribe to by the way). We’re also using our Twitch channel more too.

    Let us know which games you want us to livestream next and what you want to see us do, specifically, in Karnage Chronicles or other VR games. You can follow the game on Steam or Oculus Home for more details. Comment with feedback down below!

    Tagged with: Karnage Chronicles, livestream, rpg

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  • Mixed Reality Art Comes to Times Square conceptual artist Mel Chin transforms Times Square with AR to commentate on climate change.
  • HTC Vive Pro Comes With $100 Worth Of Gift Cards For Amazon Prime Day
    HTC Vive Pro Comes With $100 Worth Of Gift Cards For Amazon Prime Day

    At $799, the HTC Vive Pro is one of the most expensive VR headsets currently on the market. For Amazon’s Prime Day this week, it will still be one of the most expensive VR headsets currently on the market, but it will come with some extra goodies.

    Specifically, any Prime Member that picks up the enhanced headset from 12pm PT today until 8:59pm tomorrow, July 17th, will get a $50 Amazon voucher and a $50 Viveport voucher as well as two free months of HTC’s Viveport Subscription. So that’s $50 on news apps to pick up for your new Vive and then perhaps $50 to go on things to enhance your setup; you could get a Vive Tracker for half the $100 price, perhaps? Or maybe some shiny base station mounts. Or just skip this VR nonsense and get that new toaster you’ve had your eye on.

    Or, you could hold onto that Amazon voucher and get even more Viveport content – Amazon is soon set to start selling apps from the service.

    The Viveport Subscription, meanwhile, allows you to download a set number of apps for a month, choosing from a library of hundreds of titles that includes the likes of Tilt Brush. You get to play those apps as much as you’ve like for the month, and then you can either choose them again the following month or pick new ones.

    It looks like this deal only counts for the base Vive Pro unit, as the SteamVR 2.0 bundle isn’t showing up on Amazon US at the time of writing. Maybe you’ll want to spend that $50 on some controllers and a base station, then.

    Tagged with: HTC Vive Pro

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    The post HTC Vive Pro Comes With $100 Worth Of Gift Cards For Amazon Prime Day appeared first on UploadVR.

  • Hotel Transylvania 3 Receives Augmented Playground Experience

    Biba partners with Sony Picture Animation to bring Hotel Transylvania 3: Summer Vacation to smart playgrounds across the US. Since its founding in 2014, the folks over at Biba Ventures has dedicated themselves towards integrating AR games and mobile apps into interactive playgrounds across the United States. Using their smartphones, parents can scan specialized access points

    The post Hotel Transylvania 3 Receives Augmented Playground Experience appeared first on VRScout.

  • Google Adds Support For Two Controllers To Daydream SDK
    Google Adds Support For Two Controllers To Daydream SDK

    Google is showing indications that its operating system for VR could be evolving toward support of two-handed games. While it remains unlikely you’ll ever be playing Job Simulator or Tilt Brush on a Lenovo Mirage Solo or a Daydream View, the new addition to Google’s Daydream SDK could lay the groundwork for those titles and other great games like Beat Saber and Superhot to eventually run on future headsets powered by Google.

    The Lenovo Mirage Solo and other Daydream headsets all use a single hand controller that operates a lot like a laser pointer. The latest update to the Google VR SDK for Unity, though, adds support for two of those types of controllers. Functionality shouldn’t change on devices that only support one controller, but apps could now see that controller as the player’s dominant hand. On certain devices capable of supporting two controllers, there could also be a non-dominant hand shown as well.

    Google previously revealed computer vision research showing how it could determine the location of pointer-only controllers, effectively turning them into the point-and-reach controllers that are more compelling and fun to use, but there’s no indication in the documentation of support for point-and-reach hand controllers. That means Beat Saber or Job Simulator running on a standalone headset is still something we’ll have to wait to see.  I’ve reached out to Google representatives to see if Mirage Solo or Pixel phones will support two pointer controllers, and I will update this post if they respond.

    Tagged with: Daydream, google vr

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    The post Google Adds Support For Two Controllers To Daydream SDK appeared first on UploadVR.

  • Tom Clancy’s Jack Ryan Hyperreality Spy Experience Coming to San Diego Comic-Con Tom Clancy's Jack Ryan Experience will start this Thursday.
  • Sci-fi Thriller Downward Spiral: Horus Station Coming to PlayStation VR in August Only a few weeks to go until you can float through the derelict space station.
  • Hopalong: The Badlands Review – Ride Like The Wind In This Surprisingly Nimble Shooter
    Hopalong: The Badlands Review – Ride Like The Wind In This Surprisingly Nimble Shooter

    If there were ever a VR game in which I’ve thought “I must look ridiculous playing this” it’s got to be Hopalong: The Badlands. In this single-player shooter, you’re given a virtual hobby-horse, a toy horse head stuck on a stick that kids would place between their legs to pretend giddy-up with. You then proceed to imitate riding the horse (how much enthusiasm you put into it is at your discretion) to gallop around in VR. It’s pretty ridiculous, to say the least.

    But, you know what? It’s also pretty fun.

    As gimmicky as it is, Hopalong’s horseback riding lays the foundation for a surprisingly nimble, if ultimately forgettable shooter. You play as a Sheriff hunting down a gang of bandits over the course of 11 levels. You’ll journey through canyons, dive deep into mines and race through settlements as you steer your trusty companion with one and hand return fire with the other using one of several weapons.

    Moving is done by flicking your controller up and down to walk forwards. The broader the strokes you make the faster your horse will move, and the direction you point your controller is the direction in which you’ll travel. It takes a little getting used to but it wasn’t long before I found myself falling in love with bounding around the game’s levels, which fuse tight corridors with more open set-pieces. Circling around enemies or simply keeping your head down and charging forward feels fluid, with a kind of natural intuition that most VR shooters long for.

    It sets up some grin-inducing shootouts, too. As the name implies, Hopalong has a spring to its step, and you’ll need to keep moving in order to stay alive, lest you been bombarded with dynamite, mounted-gun fire and pick-axe wielding maniacs. Combat quickly becomes frantic, fuelled by the satisfying thrill of pulling off a well-aimed headshot from across a river as you race along its banks, or the last minute pull of a shotgun trigger before an enemy sword reaches your throat.

    As intuitive as the movement can be, though, it’s not perfect. Weapons, of which there are a few, can only be cycled through in real-time, causing real frustration as you hunt for the right tool for the job in the middle of a fire fight. If you’re on PSVR or using a 180 degree Oculus setup, you’ll also struggle with wanting to instinctively shoot an enemy that runs past you but coming up against the tracking limitations. The game’s quick turn option is somewhat sluggish, taking some of the pace out of combat, and making some of the already-maddening difficulty spikes even moreso.

    There’s also no escaping the fact that, innovative movement aside, Hopalong is a pretty basic and barebones shooter from a design standpoint. You move from A to B, shooting enemies that wait for you at set points without ever really engaging much thought. You’ll often find the AI sending bad guys running into walls or even getting grenadiers to accidentally bomb themselves. In fact, you can

    The post Hopalong: The Badlands Review – Ride Like The Wind In This Surprisingly Nimble Shooter appeared first on UploadVR.

  • Amazon Prime Day Offers Include Oculus Rift and PlayStation VR Discounts These deals are just for the UK at present.
  • Blood And Truth Aim Controller Support Not Happening ‘At The Moment’
    Blood And Truth Aim Controller Support Not Happening ‘At The Moment’

    One of PSVR’s most promising upcoming games may not get support for the headset’s excellent Aim controller, but hope is not lost.

    VentureBeat recently spoke to Sony London’s Director of VR Product Development, Stuart Whyte, about the studio’s newest game, Blood And Truth. The PSVR exclusive is a first-person shooter (FPS) set in London’s gritty streets in which you take on gangsters. Currently we’ve only seen the game running with two PlayStation Move motion controllers, but could we also see the rifle-shaped Aim controller supported?

    “It’s a great question,” Whyte said when asked. “We’ve optimized our experience around two Move controllers currently, as it allows you to intuitively use both hands in play. We don’t have anything else to share on Aim at this moment.”

    It takes a bit of reading between the lines but, to us at least, Whyte’s answer certainly suggests Aim support could happen at some point down the line. Given that Blood And Truth is one of the biggest PSVR games on the horizon right now, it seems strange to us that Sony wouldn’t use the game to promote the Aim controller, which already makes FPS games like Farpoint and the upcoming Firewall: Zero Hour so compelling.

    Still, as Whyte said, Blood And Truth has clearly been optimized for the dual-wielding Move controllers from what we’ve seen before. That doesn’t mean we couldn’t see an Arizona Sunshine-style reworking, though, that switches our pistols for rifles depending on what controller you’re using. We’ll keep our fingers crossed as we await the game’s launch date.

    Tagged with: Blood & Truth

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  • Spice & Wolf VR Coming in 2019 from Project LUX Creator It'll support multiple headsets including Vive and Rift.
  • Pro 3D 8K 360° VR Camera Detu MAX Sails Past Kickstarter Goal The campaign has secured over 7x the funding target.