• Pixel Ripped 1989 Finally Reveals Launch Date Pre-orders are now available, with pre-order discounts for Oculus Rift and PlayStation VR.
  • Seeking Dawn Pre-Release Livestream: Beautiful Sci-Fi VR FPS
    Seeking Dawn Pre-Release Livestream: Beautiful Sci-Fi VR FPS

    For today’s livestream we’re taking the opening moments of Seeking Dawn a full two days before the game comes out. The full game releases for Rift, Vive, and Windows VR on July 12th, this Thursday, and you can read our full review on the site tomorrow morning!

    Seeking Dawn is a sci-fi VR FPS from Multiverse that pushes bold, beautiful visuals across a vast alien landscape. You’re tasked with finding out what happened to a lost allied spaceship and must scavenge for supplies, food, water, and more as you pick your way through the world fighting off hostile alien beasts. There’s also support for up to four total players in online co-op.

    We’ll be livestreaming Seeking Dawn on PC today using an HTC Vive starting very soon as of the time this is being published (which means we’ll start at approximately 3:15PM PT) and aim to last for about an hour or so. We’re going to use Restream to hit both YouTube and Twitch at the same time! You can see the full stream embedded right here down below once it’s up:

    Embedded livestream coming soon

    You can see our archived streams all in this one handy Livestream playlist over on the official UploadVR YouTube channel (which you should totally subscribe to by the way). We’re also using our Twitch channel more too.

    Let us know which games you want us to livestream next and what you want to see us do, specifically, in Seeking Dawn or other VR games. Comment with feedback down below!

    Tagged with: livestream, Multiverse, Seeking Dawn

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  • Blast From The Past VR Game Pixel Ripped 1989 Releasing This Month
    Blast From The Past VR Game Pixel Ripped 1989 Releasing This Month

    Back in March of this year the team from ARVORE told us that Pixel Ripped 1989, it’s highly-anticipated nostalgia-trip of a VR game was due out for release in May, but it got delayed. Now, the team is back again with a firm release date of July 31st, 2018 at the very end of this month. Hopefully this time the release date sticks.

    In Pixel Ripped you play as a young schoolgirl that has to secretly hide her portable game system from teachers’ prying eyes during class. Since it’s a VR game your head movement is tracked to the young girl in the “real” world of the game, while your thumbs interface with the game system like you’re actually holding it in your hands. It creates a bizarre game-within-a-game effect that’s really intriguing.

    When we tried it out at GDC earlier this year we liked the intense platforming action, which was reminiscent of early Mega Man titles, but we’re unsure whether or not the VR gimmick has enough to much to offer beyond its initial hook. Hopefully the full game uses the medium in some more novel and exciting ways.

    Pixel Ripped 1989 will release on all three major platforms with the Rift, Vive, and PSVR on the same day at a price point of $24.99, although you can pre-order it starting today to save 20%. More details can be found on the PSN Store, Oculus Home, and Steam.

    Let us know what you think down in the comments below!

    Tagged with: Pixel Ripped, Pixel Ripped 1989

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  • Add VR 180 Photos to VR Videos VR Photo Converter tools lets VR videos be converted to VR stills.
  • Virtual Boy Emulator Brings The Cursed System To Oculus Rift

    Nintendo’s awkward attempt at 90’s VR returns, minus the headaches and back pain. Discontinued less than a year after its initial release, 1995’s Nintendo Virtual Boy is a textbook example of how not to handle VR. The bizarre device, while an admirable attempt at stereoscopic 3D gaming, was a colossal failure selling only 770,000 units

    The post Virtual Boy Emulator Brings The Cursed System To Oculus Rift appeared first on VRScout.

  • Frost & Sullivan Host Briefing on Growth Opportunities in VR and AR Online webinar is designed to help businesses harness VR and AR opportunities.
  • The VOID to Open new Experience Centers in Canada in Conjunction With Cineplex Cineplex plans to open a minimum of five.
  • Meet Waba: A Squishy VR Friend Available Now On Oculus And Steam
    Meet Waba: A Squishy VR Friend Available Now On Oculus And Steam

    Waba starts its journey when you place an egg in a hole. When it is born, Waba emerges from the hole as a squishy floating blob looking out into the world with big endearing eyes.

    With my wobbly Mickey Mouse-like hands, I couldn’t help myself from poking, pushing and grabbing Waba. I threw a ball for Waba. I tucked Waba into bed and rocked Waba to sleep. And when Waba was hungry, I fed Waba carrots and rice balls.

    Developer Edwon is offering little Waba eggs to the world now and asking if anyone wants to meet these innocent creatures. He’s also looking for suggestions about what people want to do next with them.

    “I realized that I had been very foolish not to be more public with my development. I still had the attitude from my film days where it’s like you make this perfect jewel and then drop it on the world,” Edwon wrote in an email. “But software doesn’t work that way. So early access is my way of working with the community, adjusting to constant player feedback, and marketing the game all at the same time. Early access is also a great way to test demand and see what players actually want.”

    Waba is $5 as of this writing, but that price is planned to increase as more features are added. You could play with Waba endlessly, of course, but at launch the software only includes three activities. Each new activity, or playset, is kind of like a “dollhouse for Waba. Each one has it’s own little way to interact with and maybe even change Waba.” Each can be accessed by pulling a cord hanging from the player’s wiggly wrist. Pull the cord with the other hand to reveal a bubble containing three small balls.

    I grabbed a ball that looked like it had an even smaller red ball inside. I released the red ball, which burst, and with it the landscape quickly transformed into an open plain with a few hills popping up in the distance. Nearby, within arm’s reach, the serene little Waba waited for me holding the red ball.

    “One trick I found to overcome a lot of the A.I. programming challenges was to constrain the scope of the AI. So in Waba, the player can only drop one playset at a time. So for example if the player drops the Bedroom down, Waba switches into ‘Bedroom AI mode,’ and then I only have to program Waba’s AI to be smart enough to handle all the possibilites that exist in that space,” Edwon wrote, also crediting producer/designer friend Tom Hart for the idea. “The user may not even notice this constraint, and it allows me to develop way more fun stuff, and have Waba react to every single thing that can possibly happen in that playset.”

    Edwon is hoping to follow a model set out by other VR software creators like Anton Hand. Hand’s constant communication with buyers, and regular updates over the course of two years, helped build a

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  • Take A Walk Through The Great Northern Forest With Greenpeace’s AR App

    With AR, Greenpeace hopes to create greater empathy between us and forest ecosystems under threat. A unique global ecosystem circling the planet, stretching from Alaska through Canada and Scandinavia all the way to the Pacific coast of Russia, The Great Northern Forest plays a vital role in preventing climate change. It holds almost a quarter

    The post Take A Walk Through The Great Northern Forest With Greenpeace’s AR App appeared first on VRScout.

  • VR Mystery Novel Tokyo Chronos Beings Kickstarter Campaign Cinematic and gameplay trailers have been launched to coincide.
  • Become an Old Sea Dog as Crooked Waters Receives Early Access Release Date The high seas aren't friendly so take some mates with you.
  • Tower Defence Title Animal Force Arrives for PlayStation VR in North America Use fluffy animals to save the world from aliens.
  • Develop VR and AR Content? Unity 2018.2 now Available to Make That Process Easier It's the most popular engine for immersive content development.
  • Magneto and Dormammu are Joining Marvel Powers United VR’s Villain Roster Those boss battles just got a little harder.
  • X-Men Villain Magneto And Dormammu Appear In Marvel Powers United VR
    X-Men Villain Magneto And Dormammu Appear In Marvel Powers United VR

    Magneto! Welcome to die!

    X-Men supervillain Magneto is set to appear in Oculus Rift exclusive, Marvel Powers United VR, it’s been announced today. The mutant menace will give players grief (and hopefully hilariously bad dialogue clips) as they battle it out in four-player co-op levels as some of Marvel’s most beloved superheroes. His mastery of metal is sure to give you a hard time.

    Magneto is arguably one of the most famous villains that Marvel has ever produced, though his inclusion here is still surprising. For starters, there haven’t been any other X-Men characters confirmed for the game yet, so this gives us hope that the likes of Wolverine and Cyclops will be playable. It’s also generally thought that Marvel’s merry mutants take a backseat in the videogame department whilst Fox holds the movie rights to the characters; there were no X-Men to speak of in last year’s Marvel vs. Capcom: Infinite, for example. Could Magneto’s inclusion here signal the end of those times?

    Elsewhere, Dr. Strange baddie Dormammu is also joining the fray. You may remember him from the ending of Strange’s first solo movie outing back in 2016. He’s generally considered one of the most powerful villains in the Marvel universe, so good luck fighting him. Again, Strange himself hasn’t been confirmed for the game yet, so hopefully this is a sign of things to come. The pair join already-announced villains like Venom, Ultron, Loki and Ronan the Accuser.

    Marvel: Powers United VR is due to launch on July 26th for $39.99. Look out for even more reveals in the weeks leading up to launch.

    Tagged with: Marvel Powers United VR

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