News

  • CES 2019 Day 0 Roundup: Vive Cosmos, Vive Pro Eye, RTX 2060, VirtualLink Laptops
    CES 2019 Day 0 Roundup: Vive Cosmos, Vive Pro Eye, RTX 2060, VirtualLink Laptops

    Now that the 2019 Consumer Electronics Show (CES) is in full swing it can be tough to keep track of everything. Each day is jam-packed full of announcements and as we get the time to go hands-on with everything we’ve got impressions and news stories coming out extremely quickly.

    As a result, collecting everything in one place is super handy! You can let this article serve as your one-stop shop for links to everything we’ve written about CES 2019 to date. We’ll try to keep it updated within 24 hours of a story posting, but you should check the CES tag or the UploadVR homepage for real-time updates on all current CES stories.

    Day 0: Monday, January 7th

    HTC Vive Cosmos announced: an upcoming HTC PC VR headset with inside-out tracking. Interestingly, it seems to no longer require SteamVR, instead using HTC’s new Vive Reality System. Could also be powered by a HTC phone.

    HTC Pro Eye announced: a refresh of the HTC Vive Pro, now with eye tracking enabling foveated rendering.

    NVIDIA’s CEO claims that 4 million PC VR headsets have been sold

    GeForce RTX 2060 announced: $349 VR-ready GPU. Faster than a GTX 1070 Ti, includes a USB-C VirtualLink port for future VR headsets.

    VirtualLink Laptops announced: RTX GPUs will soon be launching in laptops, and they support the VirtualLink USB-C port for future VR headsets. Asus announce the first VirtualLink laptop.

    Viveport Infinity announced: unlmited access to 500+ VR apps and games with a single subscription.

    Tagged with: CES, ces 2019, HTC Vive Cosmos, HTC Vive Pro Eye, RTX 2060, rtx laptops, VirtualLink

    .special-buttons > * { text-align:left !important; } FacebookTwitterRedditMore

    The post CES 2019 Day 0 Roundup: Vive Cosmos, Vive Pro Eye, RTX 2060, VirtualLink Laptops appeared first on UploadVR.

  • CES 2019: HTC Reveals Vive Cosmos Headset & Vive Reality

    Fresh hardware, a bold new social platform, and Vive Pro eye-tracking are on the way. The 2019 Consumer Electronic Expo is off to an exciting start as HTC Vive debuted not only a new VR headset capable of inside-out tracking, but a new social platform, new subscription service, and new updates to their existing Viveport

    The post CES 2019: HTC Reveals Vive Cosmos Headset & Vive Reality appeared first on VRScout.

  • Vive Reality System Will be Vive Cosmos’ new VR Portal It'll then be expanded to all of HTC Vive's products.
  • CES 2019: Vive Reality System Looks Like HTC’s Big Departure From SteamVR
    CES 2019: Vive Reality System Looks Like HTC’s Big Departure From SteamVR

    HTC had a lot to share at its CES 2019 press conference today. Two new VR headsets, Vive Cosmos and Vive Eye Pro, undoubtedly stole the show. But it may be the announcement of the Vive Reality System that proves the be the most significant in the long run.

    Vive Reality System is a brand new platform that will power Vive Cosmos. On the one hand, it appears to be the new user-interface where players will launch apps and access HTC’s VR storefront, Viveport. But the trailer below also suggests Vive Reality System will incorporate social VR, allowing friends to meet up with personalized avatars.

    We also wanted to rethink how users interact in VR, so we are announcing the VIVE Reality System, a re-imagination of VIVE core software to bring more custom and meaningful VR experiences to our audience. Here’s a glimpse of it in action. #HTCVIVE #HTCVIVEREALITYSYSTEM pic.twitter.com/rnS1CfWEbD

    — HTC VIVE (@htcvive) January 7, 2019

    Perhaps the most important aspect of this news, however, is what it might mean for SteamVR. Until now, HTC Vive headsets have been entirely dependent on Valve’s VR platform. They utilized the company’s Lighthouse tracking and base stations. But, with Cosmos, HTC is introducing its own inside-out tracking system, free from Valve’s existing hardware. This might mean that Vive Reality System is HTC’s first move away from SteamVR on PC.

    HTC has been experimenting with its own VR platforms for some time. In the mobile sector, the company created the Vive Wave platform for use with its Focus standalone headset and third-party devices. It’s possible that Cosmos will end up prioritizing Vive Reality System but also allow access to SteamVR games. Microsoft’s Windows-based VR headsets already do something similar for the Windows Mixed Reality platform. Cosmos will be releasing later this year, so we’ll be able to clean up our many questions then.

    Still, HTC won’t be entirely abandoning SteamVR. The Vive Eye Pro will still require base stations for tracking. Speaking to UploadVR at CES, HTC’s Dan O’Brien said that the company will continue to make products that support Valve’s platform.

    Tagged with: CES, htc, HTC Vive Cosmos, inside-out tracking, SteamVR, Vive Reality System

    .special-buttons > * { text-align:left !important; } FacebookTwitterRedditMore

    The post CES 2019: Vive Reality System Looks Like HTC’s Big Departure From SteamVR appeared first on UploadVR.

  • CES 2019: HTC’s Viveport Subscription Service Will Give Unlimited Access To 500+ VR Apps
    CES 2019: HTC’s Viveport Subscription Service Will Give Unlimited Access To 500+ VR Apps

    HTC revealed a new subscription tier for Viveport. Called Viveport Infinity, the service will give subscribers unlimited access to all content on Viveport.

    The current Viveport subscription only allows for a limited number of titles to be played each month, based on the subscription period.

    The Infinity subscription will be a radical change to the store’s offering, unlocking the entire store’s content. HTC seems to want Viveport to be the Netflix of VR.

    With the newly announced Vive Cosmos headset seemingly dropping Steam as its default store for Viveport, the new subscription could be what HTC needs to keep users on its platform.

    HTC didn’t reveal the pricing of the new service, but said it would be a “low price”. Given the pricing of the existing Viveport, we expect it to cost more than Netflix or Spotify however. But that’s to be expected, given the incredible amount of value this subscription will provide.

    Tagged with: Viveport, viveport infinity

    .special-buttons > * { text-align:left !important; } FacebookTwitterRedditMore

    The post CES 2019: HTC’s Viveport Subscription Service Will Give Unlimited Access To 500+ VR Apps appeared first on UploadVR.

  • HTC Vive Cosmos is the Latest Headset to Feature Inside-out Tracking Developers will be getting their hands on Vive Cosmos soon.
  • CES 2019: Vive Cosmos Display Is HTC’s ‘Sharpest Yet’, Dev Kits In Early 2019
    Vive Cosmos controllers inside-out tracking VR headset

    HTC says the Vive Cosmos display will be its ‘sharpest screen yet’.

    That much comes by way of the new Cosmos website. At its press conference today HTC confirmed that Cosmos is an inside-out tracked headset that connects to PC. However, a message on the new website reads:

    “Introducing our sharpest screens yet. The all-new pixel-packed displays with minimal screen door effect delivers crystal clear graphics bringing every detail in VR alive.”

    The site also confirms that the headset uses ‘Real RGB displays’. Further specifics aren’t shared.

    It sounds like Vive Cosmos could best even Vive Pro’s 2160×1200 resolution then. By extension that should mean the newly-announced Vive Pro Eye is beaten too. That’s exciting to think about but it also has us asking: how much is this thing going to cost?

    The site also notes that Cosmos is a ‘modular’ headset that can be customized. During the presentation, HTC noted that it wanted Cosmos to run on more than just PCs. Could this mean that we could buy upgrades to make the kit compatible with other tech?

    Meanwhile, there are a few more details on an official press release sent out after the show. Namely developer kits will be offered in ‘early 2019’. Details on a consumer release will be coming later this year. Judging by HTC’s past few years, there’s a good chance that our next update comes at the 2019 Game Developer Conference and Mobile World Congress events in March.

    We’re at Vive’s booth at CES right now so stay tuned for more updates and some hands-on impressions.

    Tagged with: CES, htc, HTC Vive Cosmos, inside-out tracking, VR Headset

    .special-buttons > * { text-align:left !important; } FacebookTwitterRedditMore

    The post CES 2019: Vive Cosmos Display Is HTC’s ‘Sharpest Yet’, Dev Kits In Early 2019 appeared first on UploadVR.

  • CES 2019: First Pictures Of HTC Vive Cosmos And Pro Eye Arrive
    CES 2019: First Pictures Of HTC Vive Cosmos And Pro Eye Arrive

    We’re at HTC’s booth at CES 2019 where the company just revealed two new VR headsets. Did someone say Vive Cosmos images gallery?

    The first of the two headsets announced today was the HTC Vive Pro Eye. It’s the next version of last year’s Vive Pro with one key upgrade: integrated eye-tracking. This allows you to use your eyes as a form of input. More importantly, though, it allows for foveated rendering. This uses eye-tracking to fully render only the part of the VR display a user is looking at. The rest of the screen isn’t completely rendered, but this isn’t noticeable to the user.

    Other than that, it looks pretty much like the regular Vive Pro with a new sensor located inside the headset. We don’t have price or release dates yet, but HTC says this is an enterprise-level product. Seeing as the Vive Pro itself starts a $799, expect the price to be steep.

    The next, arguably more exciting reveal is for Vive Cosmos. This is a consumer-grade headset that integrates inside-out tracking. We know it can run on PCs but HTC is also hinting at some kind of portable functionality, possibly supporting a new smartphone.

    We’re especially fond of the Cosmos’ new controllers. They look a little similar to the new Oculus Quest controllers but the tracking pattern around the rings is pretty funky. Again, we don’t know when it’s out or what it will cost, but stay tuned for updates.

    All in all it’s been a pretty big CES for HTC. Check back soon as we go hands-on with Vive Pro Eye (it doesn’t look like Cosmos is available to try, sadly).

    Tagged with: CES, eye tracking, htc, htc vive, HTC Vive Cosmos, HTC Vive Pro Eye, inside-out tracking

    .special-buttons > * { text-align:left !important; } FacebookTwitterRedditMore

    The post CES 2019: First Pictures Of HTC Vive Cosmos And Pro Eye Arrive appeared first on UploadVR.

  • HTC Vive Pro Eye Revealed at CES 2019 The integrates eye tracking natively.
  • CES 2019: HTC Vive Cosmos Inside-Out Tracked VR Headset Revealed
    CES 2019: HTC Vive Cosmos Inside-Out Tracked VR Headset Revealed

    After weeks of speculation, the HTC Vive Cosmos has finally been announced.

    HTC revealed the kit at its CES 2019 press conference in Las Vegas today. As some had guessed, it is indeed a brand new VR headset with inside-out tracking.

    HTC’s Dan O’Brien said that the Vive Cosmos was a “glimpse of where VR is going.” Inside-out tracking means that the kit can provide six degrees of freedom (6DOF) positional tracking without the need for external sensors. The headset looks very different to previous Vive designs, with a top ring much closer to Sony’s PSVR. It runs using Vive’s newly-announced Vive Reality System platform, which we’ll have more on later. That said, it apparently runs on a PC but O’Brien hinted that there might be other ways of running it too. In a follow-up tweet, HTC noted the kit can be used ‘at home or on-the-go’.

    In the below trailer there’s a hint that there may be some sort of smartphone compatibility.

    We’d like to give you a first look at VIVE COSMOS, the newest VR headset from VIVE. #HTCVIVECOSMOS #HTCVIVE #VIVEPORT pic.twitter.com/oP00jXoevU

    — HTC VIVE (@htcvive) January 7, 2019

    It comes with a new pair of controllers that look very similar to the Oculus Quest controllers. As the picture below shows there’s a snazzy flip-up feature too.

    That’s about all we got; we still have a lot of questions about the device.

    We first heard about Vive Cosmos when HTC trademarked the name back in November 2018.

    That’s not all HTC is announcing at CES yesterday. During yesterday’s Nvidia press conference the company also unveiled a partnership and in today’s conference it introduced the Vive Pro Eye, too.

    HTC Vive Cosmos joins the company’s ever-expanding line of VR products. Last year at CES HTC introduced the Vive Pro, an enhanced version of its original VR headset with a better display and integrated audio. The year before that it debuted the Vive Trackers.

    .special-buttons > * { text-align:left !important; } FacebookTwitterRedditMore

    The post CES 2019: HTC Vive Cosmos Inside-Out Tracked VR Headset Revealed appeared first on UploadVR.

  • CES 2019: HTC Announces Vive Pro Eye With Integrated Eye-Tracking And Foveated Rendering
    Vive Pro Eye CES 2019

    HTC’s Vive Pro headset is getting an eye-tracking upgrade. Meet Vive Pro Eye.

    The news was announced at the company’s CES press conference in Las Vegas today. The Vive Pro Eye looks to be an upgrade to last year’s Vive Pro. Pro itself improves upon the original Vive with an enhanced display and integrated audio. Speaking on-stage, HTC’s Dan O’Brien made it clear this was very much an enterprise-grade product. That’s not surprising given that the Vive Pro itself ended up being classed as a ‘prosumer’ headset thanks to a $799 entry price. HTC introduced the device alongside some new apps that are already using the feature, some of which will be on display at CES today.

    Eye-tracking is a popular topic in VR. As HTC points out, it can be used as a means of control using gaze-based interaction. More importantly, though, HTC confirmed this will enable foveated rendering. This refers to VR apps fully rendering only the part of a display the headset knows the user is looking at. The rest of the display is blurred slightly (which isn’t noticeable to the user) and takes pressure off of the PC powering the headset.

    We don’t yet know exactly how Vive Pro Eye will arrive but it’s described as ‘integrated’ eye-tracking. That almost certainly means it’s a brand new headset.

    We don’t have a price or release date yet but stay tuned. We’ll try and get those details and hands-on impressions as soon as possible. Meanwhile, look out for more news from HTC’s CES 2019 press conference.

    Tagged with: HTC Vive Pro Eye

    .special-buttons > * { text-align:left !important; } FacebookTwitterRedditMore

    The post CES 2019: HTC Announces Vive Pro Eye With Integrated Eye-Tracking And Foveated Rendering appeared first on UploadVR.

  • CES 2019: Watch HTC Vive’s Press Conference Live
    HTC Vive Cosmos CES 2019

    If you’re a regular to HTC Vive’s press conferences you’ll know the company isn’t too big on streaming. Well never fear, we’re in the room for the company’s CES 2019 show and we’re going to try to broadcast it.

    Emphasis on try.

    Watch along with @htcvive‘s #CES2019 press conference right here live! https://t.co/LM5AlZiz4g

    — UploadVR (@UploadVR) January 7, 2019

    We’re streaming the show from a phone inside the room. Connection’s pretty good right now but that can always change. Please bear with us if we run into any technical difficulties or if the stream’s a little fuzzy. Enjoy!

    We’re hoping for a big show from HTC. There’s been speculation about a new device named ‘Vive Cosmos’ in the past few months. Is it a new PC VR headset with inside-out tracking? Does it have a VirtualLink connection? Or is it something else entirely? If there’s any weight to those rumors we’ll probably find out here.

    Other than that let’s just hope for a lot of awesome new VR stuff. The Vive Focus standalone VR headset is already available to businesses and the new 6DOF controllers are already shipping out to developers, so we’re a little curious as to what else there is to announce. We’re hoping for some new games and experiences at the very least.

    Stick around after the show; we’re at CES all week to get hands-on with all things VR. Hopefully we’ll have some hands-on time with whatever HTC is announcing today. Either way, it’s going to be a big week.

    Tagged with: CES, htc vive, HTC Vive Cosmos

    .special-buttons > * { text-align:left !important; } FacebookTwitterRedditMore

    The post CES 2019: Watch HTC Vive’s Press Conference Live appeared first on UploadVR.

  • CES 2019: Asus’ RTX 2080 Gaming Laptop Is The First Announced To Support VirtualLink
    Asus mothership RTX VirtualLink

    Yesterday Nvidia announced that its RTX series of graphics cards was coming to laptops. Today, we confirmed that those laptops can support the VirtualLink USB-C standard should they so choose. One of the first devices to support the standard was just announced.

    Asus’ Republic of Gamers Mothership GZ700 is the meaty machine in question. The laptop features the top-end RTX 2080 GPU but has one USB-C port that supports VirtualLink. Announced last year, VirtualLink is designed to make connecting VR headsets to PCs much easier, only requiring a single USB-C connection. It’s intended for use with next-generation headsets and is supported by Oculus, Valve, Microsoft, HTC, NVIDIA, and AMD.

    You can spy one of the USB-C ports in the image below. The laptop actually comes with two but one isn’t VirtualLink-supported. There’s one either side of the screen and we’re not sure which is which.

    This isn’t the Mothership’s only claim to fame, though. The laptop also comes with a stand that cools the device. That’s apparently a big feature. Oh and the keyboard is detachable, which might actually come in handy if you’re the backpack VR PC type.

    Elsewhere there’s an Intel Core i9 processor. Full specs are below. The Mothership is coming in Q1 2019 but pricing hasn’t been announced yet.

    Asus ROG Mothership GZ700 specs

    Processor: Intel Core i9-8950HK (6C/12T at up to 4.3GHz or 4.8GH Turbo)
    Operating system: Windows 10 Home
    Windows 10 Pro (ASUS recommends Windows 10 Pro)
    Display: 17.3-inch FHD (1920×1080) AHVA panel, 144Hz, 3ms, 100% sRGB, Optimus, G-Sync
    Graphics: Nvidia GeForce RTX 2080 8GB GDDR6 VRAM
    Memory: DDR4 2666MHz SDRAM up to 64GB
    Storage: 3 x M.2 NVMe PCIe 3.0 x4 512GB SSD
    Wireless: Intel Wi-Fi 6 AX200, 2×2 802.11ax Wi-Fi
    Bluetooth 5.0 (Version may vary as the OS upgrades)
    Connectivity: 1 x USB3.1 Gen2 (Type-C) / Thunderbolt 3, 1 x USB3.1 Gen2 (TypeC) / VirtualLink, 3 x USB3.1 Gen2 (Type-A), 1 x USB3.1 Gen1 (Type A) / USB charger +, 1 x HDMI 2.0, 1 x 3.5mm headphone and microphone combo jack, 1 x 3.5mm microphone jack, 1 x RJ-45 jack, 1 x SD card reader, 1 x Kensington lock
    Keyboard: Detachable with wired or wireless modes, Per-key Aura Sync RGB backlighting (Aura Sync wired only), 2.5mm travel distance, N-key rollover
    Audio: 4 x 4W speakers with Smart Amp technology, Array microphone
    AC adapter: 2 x 280W power adapter
    Dimensions: 410 (W) x 320 (D) x 29.9 (H) mm
    Weight: 4.7kg (estimated)

    Tagged with: asus, RTX 2080, VirtualLink, VR PC

    .special-buttons > * { text-align:left !important; } FacebookTwitterRedditMore

    The post CES 2019: Asus’ RTX 2080 Gaming Laptop Is The First Announced To Support VirtualLink appeared first on UploadVR.

  • Audi Debuts in-car Marvel VR Experience at CES 2019 Car journey's and VR experiences could soon be one and the same.
  • Researchers Use AR To Study How Electric Fish Sense Their Surroundings

    NJIT researchers are using AR to hack the electric sensors of Glass knifefish. All living creatures rely on a their own set of unique senses to assist them on a day-to-day basis; including everything from catching their next meal, to defending themselves from predators. A spider can feel vibrations to let them know when they

    The post Researchers Use AR To Study How Electric Fish Sense Their Surroundings appeared first on VRScout.