• VR Art Exhibition So Far, Still So Close Taking Place at Synthesis Gallery in Berlin The exhibition features talented artists Yu Hong and Nikita Shalenny.
  • Jack Daniels Turns Their Whiskey Bottle Into An AR Pop-Up Book

    AR brings the history of the 150-year old whiskey brand to life. Jack Daniels has been offering thirsty patrons their immensely popular brand of Tennessee whiskey for over 150 years, during which time they’ve become the most successful American whiskey distillery in the world. Today, the company has announced a new AR experience designed to

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  • KartKraft’s Latest Update Adds Native Oculus Support including ASW 2.0 ASW support allows KartKraft to run on lower-end PC's.
  • BBC Drops First Trailer For Interactive Doctor Who VR Animation

    Ride shotgun with an explosive ball of gas in this 13-minute immersive adventure. This past February it was announced that Doctor Who: The Runaway — a brand new Doctor Who-inspired interactive VR animation — would be making its way to the Tribeca Film Festival’s Immersive Arcade in NYC, treating festival-goers to an original sci-fi adventure

    The post BBC Drops First Trailer For Interactive Doctor Who VR Animation appeared first on VRScout.

  • Oculus Quest Needs More Original Content, not Ports Content is king, new is preferred.
  • Nintendo Labo VR Is A Creaky Headset That May Have Cracked VR For Kids
    Labo VR Building Box

    I remember the first time I showed my PSVR to a 10-year-old. Or, more specifically, I remember the deafening crack I heard when he tried to yank the headset’s visor forward without pushing in the button to move it. I remember biting my lip with anxiety as he threatened to smash a Move controller into a wall, and the tedium of continuously explaining that he couldn’t turn around. It was, without a doubt, one of the most stressful VR experiences I’ve had.

    Now, in comparison to PSVR, Nintendo Labo VR is a ‘bad’ VR headset. It’s not even a contest; a VR experience powered by the Switch hybrid console was never going to match up. If you’re a VR enthusiast looking for a high-end experience, this is not the device for you.

    But Labo VR is something I could happily hand off to any child or, better yet, build alongside them. And, despite it’s many shortcomings, it’s also something I could enjoy playing with them. It’s VR infantilized, simplified and gamified. That, in some senses, is as significant a step forward as the next wave of high-end devices coming our way soon.

    Say Goodbye To Spec Sheets

    Labo VR will undoubtedly underwhelm even the most casual of VR fans. There is, for starters, the 720p display, which will evoke unwanted nostalgia for anyone that used the first developer kit for the Oculus Rift six years ago. The lines between pixels are bold and distort the picture, leaving you longing for the improved clarity of other devices. The slightest twist of your head brings in incredibly noticeable motion blur, too.

    Then there’s the three degrees of freedom (3DOF) tracking, which is already starting to feel like a relic in the wake of the Oculus Quest and Vive Focus. You can point and tilt with controllers and twist your head to look around, but you can’t physically move your hands and head through virtual space like in those headsets. Neither can you escape the fact that Switch’s Nvidia Tegra X1 chip, while powerful, just isn’t up to providing the epic experiences we expect out of high-end VR gaming. By all accounts, it’s a spec sheet that looks pretty glum.

    If it could, though, Labo VR would throw that spec sheet out the window and tell you to get your head out of the books. Above all else, Labo VR is to be enjoyed. It’s free from many of VR’s complications; the wires, PCs and external sensors. Its games aren’t multi-hour adventures with upgrade trees and side missions but instead a hodgepodge of virtual experiments, designed to be snacked upon in small bursts by minds that find engagement and fascination in, for example, steering a virtual RC car.

    Social VR That’s Actually Social

    There is very little to explain here and no real opportunity to get lost. Labo VR sets your expectations accordingly, instructing you to sit down before playing and making sure you start every game with the right peripheral in place. It prioritizes user-control and comfort over all else, letting you pull the

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  • PlayStation’s Road to Greatness Tour Returns for 2019 Play the latest PlayStation 4 and PlayStation VR games in a truck.
  • Check out the First Trailer for Doctor Who: The Runaway The Doctor has to save the universe again.
  • New Arizona Sunshine: Rampage Experience Coming To Nomadic VR Arcades
    arizona sunshine rampage poster

    A new title based on the Arizona Sunshine VR franchise is coming to Nomadic VR arcades. Nomadic is a new location-based VR company founded last year. Their main location is in Orlando, Florida.

    The Arizona Sunshine franchise began with the original game for the Oculus Rift and HTC Vive consumer PC VR systems. It released in December 2016 on the same day as the Oculus Touch controllers. The game is a zombie survival shooter with a voice acted singleplayer campaign and co-op horde mode. We gave it 8.5/10 in our review when it launched, calling it “the best overall zombie shooter we’ve seen yet in VR”.

    This isn’t Nomadic’s first attraction based on the franchise. The company launched last year with an experience called Arizona Sunshine Contagion Z. A new experience in the same franchise seems to indicate Contagion Z was popular.

    Arizona Sunshine: Rampage continues with the same story as Contagion Z. Players re-enter the invested refinery through the sewer system. It’s claimed to be a “darker, grittier, and more intense level.” As with all the best location based experiences, it will use physical props aligned with the virtual environment for added immersion.

    The experience will offer microtransactions to purchase weapon upgrades and equipment. Tickets for the attraction will be $20 and the experience lasts roughly half an hour.

    Rampage will launch in the Orlanda Florida location in “late Spring”. It will come to other locations later in the year. Nomadic also plans to expand to international markets in the future. We’ll keep a close eye on this location based startup and report any further attractions they launch.

    Tagged with: arizona sunshine, location based

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  • Star Wars: Vader Immortal Will Still Hit Quest First, Cross-Buy Unconfirmed
    Star Wars: Vader Immortal Will Still Hit Quest First, Cross-Buy Unconfirmed

    It turns out that Star Wars: Vader Immortal isn’t a full Oculus Quest exclusive. Developer ILMxLAB confirmed that the VR series will be coming to Rift too at this weekend’s Star Wars Celebration. That said, if you want to play it straight away, you’ll still need a Quest.

    Following last Friday’s panel, Oculus confirmed to us that Vader Immortal will still hit Oculus Quest first in spring 2019. The piece will then launch on Rift “shortly after”. Oculus declined to comment on if it would support cross-buy, a new feature that lets Rift and Quest owners buy an app on one headset and then download its counterpart on the other. A possible release on non-Oculus platforms also hasn’t been confirmed.

    Vader Immortal looks like a very promising VR experience, set between Revenge of the Sith and A New Hope. In it, players are placed under the supervision of Vader himself. Together with your droid companion, you explore the fiery planet of Mustafar trying to learn why the dark lord has taken such an interest in you. As the above trailer reveals, you can expect lightsaber combat and face-to-face encounters with a number of Star Wars characters.

    In short, it looks like it could be the real deal. We’re not sure exactly when Vader Immortal will launch but, hopefully, it’s around the same time Oculus Quest arrives. Again, though, we don’t know exactly when that is. This is the first in a three-part series, but we’d imagine it will be some time before we get a glimpse of the next episode.

    Tagged with: ilmxlab, Oculus Quest, oculus rift, Star Wars: Vader Immortal Episode 1

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  • Virtuix’s Debut VR ARENA Achieves $30,000 + Revenue in First Month Pinballz in Austin, Texas, was the first LBE venue to feature the attraction.
  • Superhot VR Has Sold Over 800,000 Units, Made More Revenue Than The Original
    Superhot VR Has Sold Over 800,000 Units, Made More Revenue Than The Original

    Here’s a fun little fact; smash hit VR shooter, Superhot VR, has made more revenue than the original game it was based on.

    Tomasz Kaczmarczyk, one of the founding members of the game’s development team, recently confirmed as much to Mixed. However, Kaczmarczyk’s comments were today backed up by Callum Underwood, a former member of Oculus Publishing and Developer Relations team that helped bring Superhot VR to life. Not only did Underwood confirm Superhot VR had made more revenue than the original Superhot, but the VR version has sold over 800,000 copies across its various platforms.

    SUPERHOT VR, with over 800,000 sales across platforms, has generated more revenue than the original SUPERHOT

    — Callum Underwood (@DevRelCallum) April 15, 2019

    Superhot VR first launched as an Oculus Rift exclusive in late 2016 before moving to HTC Vive, Windows VR and PlayStation VR in the following months. It evolved out of a 2014 Kickstarter campaign for the non-VR game that raised $250,798. That project went on to release on platforms like PC, Xbox One and PS4.

    Since launch, Superhot VR has been a mainstay in Sony’s monthly PlayStation Store charts and is widely considered to be one of the most popular (and best) VR games. Another hugely popular VR game, Beat Saber, recently announced that it had sold over a million copies since launching in 2018.

    It’s also due to release on the upcoming Oculus Quest, a standalone VR headset many believe has the potential to sell millions of units. We don’t yet know if the game will support cross-buy, a recently-introduced feature from Oculus that will allow those that buy a game for either Oculus Rift or Quest to then pick up its counterpart for free too. Oculus says it’s up to developers if they want to support the initiative or not.

    Tagged with: SUPERHOT VR

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  • The Official Launch Trailer for Jupiter & Mars on PlayStation VR has Arrived The videogame will be released on Earth Day.
  • Defrost Is A VR Series With Carl Weathers Launching Soon
    defrost VR series

    Forget The Mandalorian, there’s a much more exciting Carl Weathers project coming soon, and it’s in VR!

    Weathers just one part of a surprisingly large cast in Defrost. In this VR series, viewers embody Joan Garrison, a wife and mother that is cryogenically frozen after suffering a stroke in the present day. She wakes up in 2045 and is reintroduced to her family, but soon finds that the 20+ years in suspended animation are the cause for a few rifts in relationships. You meet different members of her family and explore what’s changed with them over the past few decades. It’s sort of like Futurama but not a comedy.

    You watch events unfold from Garrison’s perspective. Weathers appears to play a doctor in the series. The cast also includes Harry Hamlin (Clash of the Titans), Bruce Davison (that guy that melted in X-Men), Veronica Cartwright (the one that screams a lot in Alien) and Christopher Atkins (The Blue Lagoon). It’s written an directed by Randal Kleiser and consists of twelve episodes, each around five minutes long.

    A behind the scenes look at the series is above (with a brief glimpse of Carl Weathers!).  It looks like an interesting experiment with a focus on characters first and foremost. The series made its debut at Sundance some time ago and has been seen at the likes of Cannes, ComicCon and SXSW since.

    Defrost launches on April 25th on the platform. You’ll be able to watch it on headsets like Oculus Go and Rift. The piece supports stereoscopic 360 views.

    Tagged with: Defrost

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  • Immotion to Install Aquatic VR Experiences at two US Aquariums The aquariums are located in Arizona and Connecticut.