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  • CES 2019: HTC Vive Cosmos Inside-Out Tracked VR Headset Revealed
    CES 2019: HTC Vive Cosmos Inside-Out Tracked VR Headset Revealed

    After weeks of speculation, the HTC Vive Cosmos has finally been announced.

    HTC revealed the kit at its CES 2019 press conference in Las Vegas today. As some had guessed, it is indeed a brand new VR headset with inside-out tracking.

    HTC’s Dan O’Brien said that the Vive Cosmos was a “glimpse of where VR is going.” Inside-out tracking means that the kit can provide six degrees of freedom (6DOF) positional tracking without the need for external sensors. The headset looks very different to previous Vive designs, with a top ring much closer to Sony’s PSVR. It runs using Vive’s newly-announced Vive Reality System platform, which we’ll have more on later. That said, it apparently runs on a PC but O’Brien hinted that there might be other ways of running it too. In a follow-up tweet, HTC noted the kit can be used ‘at home or on-the-go’.

    In the below trailer there’s a hint that there may be some sort of smartphone compatibility.

    We’d like to give you a first look at VIVE COSMOS, the newest VR headset from VIVE. #HTCVIVECOSMOS #HTCVIVE #VIVEPORT pic.twitter.com/oP00jXoevU

    — HTC VIVE (@htcvive) January 7, 2019

    It comes with a new pair of controllers that look very similar to the Oculus Quest controllers. As the picture below shows there’s a snazzy flip-up feature too.

    That’s about all we got; we still have a lot of questions about the device.

    We first heard about Vive Cosmos when HTC trademarked the name back in November 2018.

    That’s not all HTC is announcing at CES yesterday. During yesterday’s Nvidia press conference the company also unveiled a partnership and in today’s conference it introduced the Vive Pro Eye, too.

    HTC Vive Cosmos joins the company’s ever-expanding line of VR products. Last year at CES HTC introduced the Vive Pro, an enhanced version of its original VR headset with a better display and integrated audio. The year before that it debuted the Vive Trackers.

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  • CES 2019: HTC Announces Vive Pro Eye With Integrated Eye-Tracking And Foveated Rendering
    Vive Pro Eye CES 2019

    HTC’s Vive Pro headset is getting an eye-tracking upgrade. Meet Vive Pro Eye.

    The news was announced at the company’s CES press conference in Las Vegas today. The Vive Pro Eye looks to be an upgrade to last year’s Vive Pro. Pro itself improves upon the original Vive with an enhanced display and integrated audio. Speaking on-stage, HTC’s Dan O’Brien made it clear this was very much an enterprise-grade product. That’s not surprising given that the Vive Pro itself ended up being classed as a ‘prosumer’ headset thanks to a $799 entry price. HTC introduced the device alongside some new apps that are already using the feature, some of which will be on display at CES today.

    Eye-tracking is a popular topic in VR. As HTC points out, it can be used as a means of control using gaze-based interaction. More importantly, though, HTC confirmed this will enable foveated rendering. This refers to VR apps fully rendering only the part of a display the headset knows the user is looking at. The rest of the display is blurred slightly (which isn’t noticeable to the user) and takes pressure off of the PC powering the headset.

    We don’t yet know exactly how Vive Pro Eye will arrive but it’s described as ‘integrated’ eye-tracking. That almost certainly means it’s a brand new headset.

    We don’t have a price or release date yet but stay tuned. We’ll try and get those details and hands-on impressions as soon as possible. Meanwhile, look out for more news from HTC’s CES 2019 press conference.

    Tagged with: HTC Vive Pro Eye

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  • CES 2019: Watch HTC Vive’s Press Conference Live
    HTC Vive Cosmos CES 2019

    If you’re a regular to HTC Vive’s press conferences you’ll know the company isn’t too big on streaming. Well never fear, we’re in the room for the company’s CES 2019 show and we’re going to try to broadcast it.

    Emphasis on try.

    Watch along with @htcvive‘s #CES2019 press conference right here live! https://t.co/LM5AlZiz4g

    — UploadVR (@UploadVR) January 7, 2019

    We’re streaming the show from a phone inside the room. Connection’s pretty good right now but that can always change. Please bear with us if we run into any technical difficulties or if the stream’s a little fuzzy. Enjoy!

    We’re hoping for a big show from HTC. There’s been speculation about a new device named ‘Vive Cosmos’ in the past few months. Is it a new PC VR headset with inside-out tracking? Does it have a VirtualLink connection? Or is it something else entirely? If there’s any weight to those rumors we’ll probably find out here.

    Other than that let’s just hope for a lot of awesome new VR stuff. The Vive Focus standalone VR headset is already available to businesses and the new 6DOF controllers are already shipping out to developers, so we’re a little curious as to what else there is to announce. We’re hoping for some new games and experiences at the very least.

    Stick around after the show; we’re at CES all week to get hands-on with all things VR. Hopefully we’ll have some hands-on time with whatever HTC is announcing today. Either way, it’s going to be a big week.

    Tagged with: CES, htc vive, HTC Vive Cosmos

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  • CES 2019: Asus’ RTX 2080 Gaming Laptop Is The First Announced To Support VirtualLink
    Asus mothership RTX VirtualLink

    Yesterday Nvidia announced that its RTX series of graphics cards was coming to laptops. Today, we confirmed that those laptops can support the VirtualLink USB-C standard should they so choose. One of the first devices to support the standard was just announced.

    Asus’ Republic of Gamers Mothership GZ700 is the meaty machine in question. The laptop features the top-end RTX 2080 GPU but has one USB-C port that supports VirtualLink. Announced last year, VirtualLink is designed to make connecting VR headsets to PCs much easier, only requiring a single USB-C connection. It’s intended for use with next-generation headsets and is supported by Oculus, Valve, Microsoft, HTC, NVIDIA, and AMD.

    You can spy one of the USB-C ports in the image below. The laptop actually comes with two but one isn’t VirtualLink-supported. There’s one either side of the screen and we’re not sure which is which.

    This isn’t the Mothership’s only claim to fame, though. The laptop also comes with a stand that cools the device. That’s apparently a big feature. Oh and the keyboard is detachable, which might actually come in handy if you’re the backpack VR PC type.

    Elsewhere there’s an Intel Core i9 processor. Full specs are below. The Mothership is coming in Q1 2019 but pricing hasn’t been announced yet.

    Asus ROG Mothership GZ700 specs

    Processor: Intel Core i9-8950HK (6C/12T at up to 4.3GHz or 4.8GH Turbo)
    Operating system: Windows 10 Home
    Windows 10 Pro (ASUS recommends Windows 10 Pro)
    Display: 17.3-inch FHD (1920×1080) AHVA panel, 144Hz, 3ms, 100% sRGB, Optimus, G-Sync
    Graphics: Nvidia GeForce RTX 2080 8GB GDDR6 VRAM
    Memory: DDR4 2666MHz SDRAM up to 64GB
    Storage: 3 x M.2 NVMe PCIe 3.0 x4 512GB SSD
    Wireless: Intel Wi-Fi 6 AX200, 2×2 802.11ax Wi-Fi
    Bluetooth 5.0 (Version may vary as the OS upgrades)
    Connectivity: 1 x USB3.1 Gen2 (Type-C) / Thunderbolt 3, 1 x USB3.1 Gen2 (TypeC) / VirtualLink, 3 x USB3.1 Gen2 (Type-A), 1 x USB3.1 Gen1 (Type A) / USB charger +, 1 x HDMI 2.0, 1 x 3.5mm headphone and microphone combo jack, 1 x 3.5mm microphone jack, 1 x RJ-45 jack, 1 x SD card reader, 1 x Kensington lock
    Keyboard: Detachable with wired or wireless modes, Per-key Aura Sync RGB backlighting (Aura Sync wired only), 2.5mm travel distance, N-key rollover
    Audio: 4 x 4W speakers with Smart Amp technology, Array microphone
    AC adapter: 2 x 280W power adapter
    Dimensions: 410 (W) x 320 (D) x 29.9 (H) mm
    Weight: 4.7kg (estimated)

    Tagged with: asus, RTX 2080, VirtualLink, VR PC

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  • Audi Debuts in-car Marvel VR Experience at CES 2019 Car journey's and VR experiences could soon be one and the same.
  • Researchers Use AR To Study How Electric Fish Sense Their Surroundings

    NJIT researchers are using AR to hack the electric sensors of Glass knifefish. All living creatures rely on a their own set of unique senses to assist them on a day-to-day basis; including everything from catching their next meal, to defending themselves from predators. A spider can feel vibrations to let them know when they

    The post Researchers Use AR To Study How Electric Fish Sense Their Surroundings appeared first on VRScout.

  • LBE Startup PlatformaVR to Open New US Location at Bally’s Las Vegas The free-roaming location is due to open this month.
  • CES 2019: NVIDIA Partnering With HTC On VirtualLink And Foveated Rendering
    nvidia htc partnership

    At the NVIDIA CES 2019 conference, the company announced a special partnership with HTC on two key VR technologies: VirtualLink and foveated rendering.

    VirtualLink is the new USB-C single cable standard for future PC VR headsets and GPUs. Promisingly, it’s backed by Oculus, Valve, Microsoft, HTC, NVIDIA, and AMD. The standard is intended to simplify the setup process of PC VR and allow laptops to easily support VR.

    Foveated rendering is a process which renders most of the view of a VR headset at lower resolution except for the exact area where the user’s eye is pointed, which is detected with eye tracking. That area in front of the eye — where humans perceive the greatest detail — is rendered at a significantly higher resolution. Foveated rendering is considered crucial for future advancement of VR as it allows for higher resolutions without impossible GPU requirements.

    It’s unclear exactly how the two companies are cooperating in these areas, but it seems likely to be related to research & development. Key to making foveated rendering work is finding a way to render at multiple resolutions efficiently. NVIDIA explained that its GPUs have hardware acceleration for this process, which could reduce any overhead.

    NVIDIA ended this announcement by recommending tuning in to HTC’s special press event. The event will take place at 1PM PST (21:00 UTC). It certainly sounds like HTC could be revealing a PC VR headset with a VirtualLink cable- and perhaps even with foveated rendering. We’re attending HTC’s event and will report what they announce.

    Tagged with: htc vive, HTC Vive Cosmos, nvidia

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  • CES 2019: NVIDIA CEO Says Four Million PC VR Headsets Sold
    CES 2019: NVIDIA CEO Says Four Million PC VR Headsets Sold

    During the NVIDIA CES 2019 press conference CEO Jensen Huang was on stage to reveal that four million PC VR headsets have been sold thus far.

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  • Xbox VP: VR Games ‘Not Even Close To Making Tech Worthwhile’
    Xbox VP: VR Games ‘Not Even Close To Making Tech Worthwhile’

    Mike Ybarra, Vice President of Xbox at Microsoft, doesn’t sound very impressed with VR software.

    The much became evident via a conversation with Cliff Bleszinski on Twitter last week. Replying to a tweet from the Gears of War developer asking if VR had any killer apps yet, Ybarra said there wasn’t anything that made it “worthwhile. Sigh.”

    Well, there’s that. Maybe the ‘sigh’ was a bit much.

    No. Google Earth is cool but not even close to what is needed to make the tech worthwhile. Sigh.

    — ⌨️🖱Mike Ybarra🎮 (@XboxQwik) January 2, 2019

    Xbox has thus far remained on the sidelines of the VR industry. Sony has PSVR for its competing PS4 console and Microsoft itself has a line of headsets for PC. The enhanced Xbox One X was introduced to the world as a VR-ready console, but support never materialized. Last year, reports suggested Microsoft had put plans for a headset on ice. Ybarra’s comments may reveal one reason why the company pulled that plug. Other statements surrounding VR on Xbox suggest that the company is waiting for VR to go truly wireless, too.

    Do you agree with Ybarra’s comments? It’s true that VR is yet to see an app that really boosts headset sales, but there are plenty of great VR games out there. In fact we think there’s at least 100 that are worth playing.

    Still, Xbox acquired two developers that have done great work in VR last year. The first was Ninja Theory, makers of Dexed and Hellblade VR. It also scooped up inXile, which is soon to port The Mage’s Tale to PSVR and is working on another title. Hopefully that means Microsoft is working on a VR killer app to call its own for the next Xbox. We think Microsoft is well-poised to do so.

    Tagged with: microsoft, VR games, xbox, Xbox VR

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  • CES 2019: GeForce RTX Laptops Can Support USB-C VirtualLink
    geforce RTX laptops

    In the same presentation where NVIDIA announced the RTX 2060, the company also announced laptops with the GeForce RTX chips.

    ’40+’ models of laptops from ‘all major OEMs’ are inbound, with the launch date slated for January 19th. Each will sport either an RTX 2060, RTX 2070, or RTX 2080.

    NVIDIA told us the mobile RTX chips support VirtualLink, but it’s up to each laptop OEM whether to actually add a port supporting it. VirtualLink is the new USB-C single cable standard for future PC VR headsets. It’s backed by Oculus, Valve, Microsoft, HTC and more. The only graphics cards supporting it so far have been the desktop RTX cards. This announcement will bring it to laptops.

    VirtualLink stands to make laptop VR much more convenient. Today VR-ready laptops have to incorporate a full size HDMI port as well as having a free USB port. The new USB-C standard will serve the purpose of both, in a port more compact than either. If the ports are marked with the standard’s logo it would also be an easy way for consumers to verify their laptop’s compatibility with VR.

    The improved performance and efficiency should also enable more portable designs than the current (typically bulky) offerings. NVIDIA claims the laptops will be the “fastest, thinnest, lightest ever”. Specifically, some will be thinner than 20mm.

    NVIDIA stated that laptops are the fastest growing gaming platform. No pricing for models with VirtualLink have yet been announced. But if the prices are right and affordable VirtualLink headsets also launch this year, these RTX laptops could bring in an entirely new wave users into PC VR.

    Tagged with: nvidia, RTX

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  • Pimax Apologizes For 8K Delays, Intends To Ship To All Backers By Month’s End
    Pimax Apologizes For 8K Delays, Intends To Ship To All Backers By Month’s End

    Chinese VR company Pimax is looking to begin the year with a clean slate, starting with an apology for Pimax 8K delays.

    Just ahead of this week’s CES event in Las Vegas, Pimax took to its forums to apologize to its Kickstarter campaign backers. In 2017 the company raised $4,236,618 to manufacture a high-end VR headset with an 8K resolution. Pimax initially said headsets would ship in May 2018. Numerous delays stopped that from happening. Some backers pledged as much as $10,000 to get multiple headsets. The company’s silence on the matter has made some backers restless.

    “We are extremely sorry for the delays with Kickstarter campaign,” the team wrote in a forum post. “Please accept our sincere apologies for being overly optimistic and providing only sporadic official communications.”

    Moving on, Pimax explained that it had produced a total of 4,650 headsets thus far, but managing to ship out 2,027 units to backers. One of the main reasons for the delay is due to raised quality standards following feedback from initial backer reports.

    “We know that our backers and customers have high expectations for quality products so we instituted a series of new systems to both insure  the best quality but also for QA reports to properly flow to the production and assembly teams for adjustments to reduce the incidence of any issues that are discovered,” the post reads.

    Pimax also cited issues with packaging materials and customer service as other reasons for the delay.

    Going forward, the company pledges to be more transparent with its shipping. It also wants to expand its QA team to be able to test a total of 280 headsets per day.

    So, when will you get your headset? The company hopes to complete production in mid-January and finishing shipping “by the end of this month.”

    We’ll see Pimax at CES this week so we’ll look to update you further asap.

    Tagged with: 8k, kickstarter, pimax, Pimax 8K

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  • Pre-orders Open for the $15K Insta360 Titan VR Cinema Camera The camera features 11K resolution from eight lenses.
  • CES 2019: HTC Vive CES Press Conference – How To Follow And What To Expect
    HTC Vive CES Press Conference 2019 vive Pro

    CES is the first big event of the year for VR fans. We’re not too sure what to expect from this year’s show but you can be sure that there’ll be news at the HTC Vive CES press conference today.

    HTC’s latest showcase will kick off at 1pm PT in Vegas today. In the past the company hasn’t streamed its shows and we wouldn’t expect this to be any different. We will, however, be on-site to bring you the latest updates. Expect breaking headlines from our home page, hopefully followed up with some hands-on time with new kit.

    Last year’s press conference saw HTC announce its Vive Pro headset. We’re hoping for some equally big announcements in 2019. HTC is certainly teasing some kind of exciting reveal, but what is it?

    The truck is loaded and we’re excited be on our way to #CES2019. The cases are packed with some new gear we can’t wait to unbox for you. Keep tuned to @htcvive social media during CES for announcements, news and daily coverage. #HTCVIVE #VIVEPORT pic.twitter.com/lkwKE7plPw

    — HTC VIVE (@htcvive) January 3, 2019

    Vive Gl…something

    In the image above you can see a blurred logo, though the letters seem to resemble at least a G and an L. Some people say this might mean ‘Vive Gloves’, suggesting HTC is working on gloves for VR input. My personal favorite suggestion is ‘Vive Glados’ for a new VR Portal game but I wouldn’t hold my breath on that.

    Vive Cosmos

    The more common theory is that this pertains to the ‘Vive Cosmos’ trademark the company filed last year. HTC may well have altered the lettering in the image as a red herring. We have plenty of ideas about what Cosmo could be. It might be a new PC VR headset using inside-out tracking. Or it could be HTC’s consumer-level standalone headset to compete with Oculus Quest. Or it could be something entirely different and we’re getting too carried away just thinking about it.

    Third Party Hardware

    HTC has gradually begun positioning itself as a VR service provider as much as it is a hardware maker. Its new Vive Wave OS is being used in a handful of third-party VR headsets already. We wouldn’t be surprised to see more announcements of this kind today.

    New Software

    It’s not all about hardware, of course. Last year at the HTC Vive CES press conference the company revamped its Viveport digital store with a VR interface. Viveport was a big focus for HTC in 2018 and we’d expect to see more improvements in 2019. We’d also like to hear about what’s new from Vive Studios.

    Tagged with: CES, htc vive, HTC Vive Cosmos, HTC Vive Pro, press conference

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  • VRHealth to Make its Medical Platform Available for use at Home Patients will be able to use Oculus Go to send data to doctors.